Important please read (this modification requires Medieval 2 Total War Kingdoms)
this mod will contain the Teutonic, Americas, Crusades and Brittania campaigns as well as 2 new campaigns....1308 Eastern Europe and a bigger version of the Crusades map.
I will also be uploading a video to my youtube channel: Youtube.com before the release and even a development/questions stream on my twitch here: Twitch.tv check it out if you are interested.
here is our public discord for those of you looking for people to play with: Discord.gg
Welcome to Medieval 2 Total War Vanilla Enhanced, this mod comprises all of the Kingdoms Campaigns/Factions and adds them to a modded copy of the Vanilla game allowing you to play all of the campaigns with one application meaning no restarts necessary to change which campaign you want to play.
this mod is meant to keep the magic of the original game without losing its luster so it will only be comprising Vanilla and Kingdoms factions/units.
this will be affecting both the Single and Multiplayer meaning you can do multiplayer battles as the Kingdom of Jerusalem vs Lithuania, Teutonic Knights, Wales, Ireland etc.
this mod also is changing the unit behavior/stats slightly in order to make it more realistic, so now for example heavy shock cavalry like the Byzantine Kataphractoi's charge will have a better chance of devastating non-spear infantry when charging while not being broken.
certain units such as Greek Fire will be more costly though going from 800 gold to 1250 (might be changed depending on community feedback.)
the most heavily edited unit in terms of stats will be the Timurid elephants who will no longer be a broken rampaging tank on the battlefield and will certainly be able to be killed. the hitpoints will be reduced from 6 to 2 or 3, and its damage output as well will be reduced.
and due to Cavalry having increased charge damage all of the units that applies to such as Byzantine Kataphractoi will be abit more costly as well but the price cost will not be as big as the one with Greek Fire.
Important please read (this modification requires Medieval 2 Total War Kingdoms)
Welcome to Medieval 2 Total War Vanilla Enhanced, this mod comprises all of the Kingdoms Campaigns/Factions and adds them to a modded copy of the Vanilla game allowing you to play all of the campaigns with one application meaning no restarts necessary to change which campaign you want to play.
you can also play multiplayer battles with the Kingdoms factions meaning you can play as Jerusalem vs Lithuania or the Teutonic Knights etc. this mod also is changing the unit behavior/stats slightly in order to make it more realistic, so now for example heavy shock cavalry like the Byzantine Kataphractoi's charge will have a better chance of devastating non-spear infantry when charging while not being broken.
certain units such as Greek Fire will be more costly though going from 800 gold to 1250 (might be changed depending on community feedback.)
and due to Cavalry having increased charge damage all of the units that applies to such as Byzantine Kataphractoi will be abit more costly as well but the price cost will not be as big as the one with Greek Fire.
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Is the mod still getting work on or is it dead?
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when is the mod going to be out
No news? :( we're wating for this
yeah I am just fixing some issues I ran into recently. (unit problems will be fixed in the near future.)
You're doing great job with extended Crusades campaign! Do you plan to add any extra factions to it?
sorry about the late response yeah Hungary will be on the map, and England and France will arrive (ai-only) for a crusade.
good, but why hre not be?
I thought they had made a crusade too, incomplete by the death of redbeard, but hey
Does this mod have English and French musketeers and pikeman?
it will yeah
Are Gothic knights stronger in this mod than other knights (like in real life)
That was a huge problem with vanilla total war
(even mounted Gothic knights were weaker than regular mounted knights)
Is this fixed in this mod?