Starting in 1519, India is Fractured into Several Hindu and Muslim Ruled Empires. Babur the Timurid begins his invasion from Afghanistan. The Portuguese, the first European traders to establish trade colonies in India, have begun their wars against the Muslims. Gunpowder is relatively new and having a strong effect on the peasant and elephant armies traditional to medieval India. =Simpler Submods for a 1725AD and 327BC start date are also in progress. HELP WANTED: historical research/editing models and textures/scripting help/and making custom battle maps and building models
The main mod for this project is set in 1519, when the Mughal Empire, ruled by Babur, descended from Timur, invaded India with his Afghan army, their steppe influenced cavalry, along with musketmen and light artillery, dominated India for the next two hundred years.
Possible Submods
The Mughals were replaced by the Maratha, players Empire Total War will feel more familiar with the next submod, set in 1723, with the rise of the British Trading Company and the Maratha Empire, this mod will focus more heavily on gunpowder warfare. (Map won't be released until after main mod, I may release custom battle version beforehand)
A Smaller submod set in 1500 is planned, featuring the east African coast and simulating the Portuguse India Armadas and their actions in Kerela and other coastlines of the Indian Ocean. (Map in Very early Development)
Long before this, in the year 326 BC, Alexander the Great, After having marched his army all the way from Macedonia, invades the Indian subcontinent. The rise of the Maurya Empire will be the primary focus of this mod. (Map in Very early Development)
Research and Development: Faction Colors and Flags
327BC Research and Development: Regions and Map. These are the settlements i have so far, let me know if there's any I should add
Factions and Units for the 327BC Submod. Any ideas welcome
Large update to the battle side of the mod Unpacked size: 3.1 GB
-1.01GB unpacked, many edits to campaign and battle modes have been made since last update, Campaign is still in an early stage, AI/Faction and Unit Balance/UI/Faction...
Here's a fix for the .exe if yours is not working. This should be fully compatible with any Steam version, let me know if it's still not working for you
Textureless unit Fixer Patch 1, More to come soon -To install place in your data folder and extract, overwrite old files
-1.34GB unpacked, significant edits to campaign and battle modes have been made since last update making this version much more playable
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Hi,
A great idea! I have a suggestion; you should also include The fall of the Mughal Empire (you already mentioned, the empire declining and not at the peak/strength it used to be) and other empires rising/surviving.
With the East India Company taking over most of the Indian kingdoms with few trying to withstand and not be absorbed by the empire. Mysore (being one of them and already in the game, not sure how accurate their attire/description/representations is relative to history. The Anglo-Mysore war WILL have to be included as it's a major event in Indian history the state of Mysore being the last stand against British Dominance and for a long time without any external support despite trying to make attempts for assistance and trade and economical benefits with the Ottoman Empire and Napoleon of France. It would be nice to play as Mysore and given more of a representation and significance and personality leading the armies as Haider Ali and then his son the Tiger šÆ of Mysore Tipu Sultan a fierce, severe enemy to the British.
Tipu was a pioneer in that he was the first in India (correct me if I'm wrong) to adapt modern European army methods and drills ensuring his armies were efficient and could keep up with European powers in might sending envoys to the ottoman empire and other places showcasing his army although the some of the leaders of the Ottoman Empire were unimpressed by the modern army and preferred the traditional as they didn't feel comfortable adopting the methods of the European or disbelieving heathen. He was also the pioneer of modern rocketry, the first (if not then at least the first in India) to have rocketmenš line up and utilise rocket missile weapons to break up disciplined European armies, rockets missiles that had a blade attached which would spin mid air before landing and impaling enemies and causing shock and instilling fear and breaking morale of enemies. The British experienced this firsthand in the Anglo-Mysore Wars and then developed the same technology and improved upon it. He wrote a manual on his use and formations of rocket warfare which can be purchased but is not easily available in most countries. These rockets were a defining factor in Mysore's victory.
I also think you should include the developments of minority factions such as rise of the Sikh Empire, Perhaps including Maharajah Ranjit Singh and his ambition of unifying the in-fighting of Sikhs and the lands of Punjab to form The Sikh Empire to unify in order to survive in these turbulent times against a foreign enemy i.e. British and include the Anglo-Sikh Wars and also The wars of Sikhs against the Afghans (A memorable event in Sikh history) and also The Sikhs wars against the Declining Mughal Empire struggling to keep it's dominance. You could include Sikh units known for their bravery and unique weapons/skillset that would empower them and put them at an advantage and keep up with their enemies.
Also any other independent Indian factions of that time had their stories/goals.
Let me know if you need any help, I'm willing to help in this āŗļø
Hey I want to help
If you have any discord or something I can join to help you out in anyway possible , that would be great.
Hope you are doing well and plan on continuing this amazing project. You have done a great job.
Here is a suggestion:
Could you please make the flags accurate, it fees weird playing as Vijayanagar but having the flag of Egypt in a battle.
Oh and when do you think you will release the next update.
help my medival 2 total war location is in E drive when i lauch the Geomod it says "C:\Games\Total War MEDIEVAL II ā Definitive Edition\tools\Geomod\Geomod.exe" the specified path does not exist i put this mod inside the total war mods folder
pls helpp!!!
That was the path for my geomod, you will need to create a new shortcut
Hey! I tried playing this game but it crashes. not working.
Which version of the game do you have. Mac or windows, itās worked toor me on the gold edition and the definitive edition. Please message me the last few dozen lines of the log.txt in your logs folder found in the main medieval total war 2 folder
Windows version definitive edition. my logs folder is empty. This game chrashes if I open custom battle to check faction units. If I press start campaign then also it crashes.
How's it going?
Slowly but surely, in the process of balancing the unit stats right now, should be able to mostly have that finished in about a month hopefully, then Iāll focus more on the campaign
GuestGuest 3mins ago
hey most of the delhi sultanate cities dont have garrisions at start and they lose all there lands to bandit. also almost all commanders in gajapati dynasty rebel very quickly. Also maybe divide the minor factions into parts cause they are so powerful all major faction get screwed up by them in long run
hey most of the delhi sultanate cities dont have garrisions at start and they lose all there lands to bandit. also almost all commanders in gajapati dynasty rebel very quickly. Also maybe divide the minor factions into parts cause they are so powerful all major faction get screwed up by them in long run