Set in the early 16th century, India is Fractured into Several Hindu and Muslim Ruled Empires. Babur the Timurid begins his invasion from Afganistan. The Portuguese, the first European traders to establish trade colonies in India, have just started their wars against the Muslims. Gunpowder is relatively new and having a strong effect on the peasant and elephant armies traditional to medieval India

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Factions and Units

Feature 5 comments

[Map of Factions]

The Muslim Sultanates of Northern India
=Mughal Empire, Afghan Empire descended from the Timurids
//Strengths:Strong Artillery and Central Asian-Style Cavalry
//Weaknesses: Must expand quickly to secure wealth from hostile neighbors

=Gujarati Sultanate
//Strengths:Trade Monopoly on North Western India, Persian style heavy cavalry, Rockets, Janissary/Turkish/Afghan/African Mercenaries
//Weaknesses: Claustrophobic Starting Position, Succession Civil War, At war the powerful Mewar Rajputs

=Bengali Sultanate, Wealthy Muslim Kingdom
//Strengths:Strong Navy, Good Missile Infantry, Elephants, and African Mercenaries
//Weaknesses: Religiously Fractured, Poor Cavalry, Lacking in Heavy Armour
begin game at war with pirate rebels to the east

=Delhi Sultanate, North Indian Superpower
//Strengths:Great Cavalry, High morale slave troops, Very Wealthy
//Weaknesses: Land-locked, Expansive, Religiously and Politically Fractured Starting Empire

=Malwa Sultante, Smaller offshoot of the Delhi Sultanate
//Strengths:Good Cavalry, High morale slave troops, Very Wealthy
//Weaknesses: Land-locked, Begin game at War with the powerful Mewar Rajputs

The Deccani Sultanates of Central India.
-Good Cavalry and Mercenary Selection. Lacking in Heavy armor.
=Golconda Sultanate
//Strengths: Good Telinga Spearmen
//Weaknesses: Lesser Cavalry than the rest of the Sultanates

=Bijapur Sultanate
//Strengths: Maratha Light Cavalry and Habshi slave soldiers, Early users of the Cannon
//Weaknesses: Claustrophobic Starting Position and War with the Vijyanagarans and Portuguese

=Ahmednagar Sultanate
//Strengths: Maratha Light Cavalry and Habshi slave soldiers, Early users of the Musket
//Weaknesses: Claustrophobic Starting Position

=Berar Sultanate
//Strengths:Good North Indian Cavalry
//Weaknesses: Claustrophobic Starting Position

The Europeans
//Strengths: Strong Navy and Gunpowder Units
//Weaknesses: Few Europeans, relies on Slave Troops, Native Indian Infantry, and Mercenaries.

//Strengths: Strong Navy and Gunpowder Units
//Weaknesses: Few in number, relies on Native Indians and Mercenaries.

//Strengths: Strong Navy and Gunpowder Units
//Weaknesses: Few in number, relies on Native Indians and Mercenaries.

Hindu Empires
=Vijayanagara Empire
//Strengths: A Large and Religiously Unified Starting Empire, Friendly with Portugal
//Weaknesses: Strong emphasis on Elephants and Levy Infantry, Lacking in Missile Cavalry and Heavy Armour. Relies on importing Arabian horses from the Portuguese to deal with the superior cavalry of the Decanni Sultans

=Mewar Rajput
//Strengths: Excellent Heavy Cavalry/Bhil Tribal Archers/Metal Armoured Elephants
//Weaknesses: No Starting Gunpowder, At war with neighbor Muslims, Lacking in decent infantry

=Mawar Rajputs
//Strengths: Excellent Heavy Cavalry/Late game Camel gunners
//Weaknesses: No Starting Gunpowder, Lacking in decent infantry

=Garha Kingdom, Gond Kingdom in the jungles
//Strengths: Strong Navy and Gunpowder Units
//Weaknesses: Poor cavalry

=Kingdom of Orrisa
//Strengths: Professional Army
//Weaknesses: Lacking in Cavalry and early gunpowder

=Zamourins of Callicut
//Strengths: Rich through trade, Early users of the Musket, Elite Chavur tribesmen, good sharpshooters
//Weaknesses: Claustrophobic Starting Position. Must import expensive horses. Begin at war with the Portuguese

=Kingdom of Mrauk U
//Strengths: Lots of Elephants, Pirate ships, Ronin Samurai mercenaries, Late help from the Dutch
//Weaknesses: No early gunpowder or cannons, poor cavalry, few heavy units, start at war with the Bengal Sultanate

////Minor Factions-Rebels
-Ahom Kingdom
-Bhutan, Heavy Dzong swordsmen and musketmen
-Shri Lankans, elephants/tribal sharpshooters

////Emergent Factions, Sher Khan's Mughals/British Trading Company/Nayaks/Maratha Emipre/Dutch Trading Company


-regional units
-Indians/Paiks/Tribal Infantry
*Afghan/Bengal/Teluga/Marathi/Nair, etc.

-Pirate Portuguese
-Ronin Samurai Bodyguard
-Naval Help from Dutch in 1550s?

-regional units

-Bengali Light Lancers, also used by british
-Bengali mounted archers
-Bengali nobles, good archer cav
-Bengali Musketeers
-Bengali sharpshooters
-Light Bengali Archers
-Sultan’s Guard, elite swordsmen in heavy leather and metal plate armour

-Treb? Mango?
-Grand Bombard
-Monster Bombard?
-Morter, late game
-Early Cannon, stone shot
-Later Cannon, iron shot, explosive shells

-regional units
-Beydur and Martha units available from start

-Early Cannons
-Beydur Spearmen
-Qizilbash Heavy Horse Archers


=DELHI SULTANATE, Good cavalry, lot of slave cav
-Regional Units, Paiks/Indians
-Afghan/Indian/Bengali(Purbiya?) Units from Start

Heavy Cavalry
//Jandars (Bodyguards): 'Givers of Lives', these are the most trusted warriors of the Sultan, ready to always, as their name suggests, give their lives for the glory of the Sultan. Elite Heavy Cavalry, Disciplined and High Morale.
//Khas i Khail Ghulam, Elite Heavy Slave Cav
//Jagirdari Sawar (Noble Cavaliers): Brash Heavy Cavalry, these nobles are proud cavalrymen, confident in both their skill and expensive equipment. Average Standard Heavy Cavalry, impetuous with good morale.

Medium Cavalry
//Lodhi Tabur Sawar (Lodhi Clan Cavalry): Best Medium Melee Cavalry, these traditional Lodhi clansmen were the backbone of Lodhi takeover. Disciplined with high morale. Light Mail and Lance.
/Pashtun Medium Cav, Light Chainmail lancers
/Ghulam Medium Lancers
/Sipahi, regular medium cav
-Sipahi Lancer
-Sipahi Archer

Light Cavalry
//Turkish Slave Archer Cav
//Light Afghan Sword Cav
//Pathan Light Javelin Cav
-Talaya, Vanguard Scout Cavalry, Elite light archers used for scouting and raiding

//Sultan's Foot Guard, Heavy Spearmen
//Medium Afghan Spearmen
//Barha Sayyid Talwarbaz (Barha Sayyid Swordsmen): A famed Hindustani Muslim group in the Indo-Gangetic. These are crack swordsmen, taking inspiration from local Gangetic traditions of dismounted Kshatriya warfare, combining it with their great zeal and pride as descendants of the great Prophet himself. However, their great pride does make them difficult to control. High Morale and impetuous heavy infantry.

Missile Infantry
//Huigm Andazi, Master Archers
//Teerandaz (Bowmen): Good bowmen, though vulnerable in melee. These are drawn from a diverse background, a grade above spearmen (save for the Royal Foot Guard) these are well paid and motivated soldiers.

-Levy Gond spearmen
-Gond Archers

=GOLCONDA, Telugu Infantry
-Telugu Spearmen
-Telugu Archers

=GUJARAT, Local Spearmen/Mercenaries
-Gujjar Javelin Cav
-Pathan Javelin Cavalry

-Gujjar Spearmen

-Gujarat Aux Cav
-early rockets
-Elephants from Gir Forest
-Turk and Mamluk Mercs

-Sultanat i Gujarat Unit Roster

Heavy Cavalry

//Jandars (Bodyguards): 'Givers of Lives'. Elite Heavy Cavalry, Disciplined and High Morale.
//Khanzada Jagirdars (Khanzada Noble Cavalry): These chieftains may have converted to Islam, however they have retained their Rajput tradition of Kshatriya idealism and warrior code. Combining their Rajput traditions with influences of the Furusiyya code (Arab noble code) and Persianate traditions, these cavalrymen are superb heavy lancers with high morale (from their Rajput heritage) and highly disciplined (Furusiyya and Persianate traditions).
They are a mix between the Rajputana Heavy Cavalry and the Persianate Ghulam, however, they are not as good as their Rajputana counterparts in melee, and are more expensive and limited in recruitment and replenishment than Ghulams due to caste restrictions and aristocratic pretensions.
//Khurasani Askari (Khurasan Heavy Cavalry): The wealth of Gujarat attracts the finest of warriors. The Sultan of Gujarat hires these regiments to augment his own household and chieftains' troops by giving them honored stations. For their part these warriors are well motivated to serve as best as they can. Heavy Lance Cavalry with Good Morale and Disciplined.Again limited recruitment with long replenishment period and expensive, however, cheaper than the Khanzada Jagirdars

Medium Cavalry

//Sipahi Chainmail Lancers, These men are the backbone of the Gujarati Army.
//Turkish Horse Archers
//Samanta Ashwaka (Local Feudal Cavalry): Well armed and equipped, these petty chiefs hold sway over the rural countryside of Gujarat. However, lacking in any formal training or coherent tradition, these troops lack discipline and are not the most reliable in a crisis situation. Average morale and not particularly disciplined either ('normal').

Light Cavalry

//Khanzada Baraccha Sawar (Khanzada Lancers): Just as not all Rajputs were wealthy cavaliers, their Muslim brethren, too had their less affluent lot. However, many of these men soon embarked upon a martial career, as dashing riders adept at making quick attacks and catching enemy by surprise. These lancers soon became a famous cavalry 'caste' renowned cavaliers, excellently mounted on their equally famous native Kathiawari horses. Good Morale and Disciplined. //Excellent charge, though average in melee. Best to avoid prolonged melee, and engage in cycle charges or flank and rear charge.
//Gujjar Ashwaka (Gujjar Cavalry): light Javelinmen
//Ekanda Ashwaka (Levy Cavalry):Gujarati Auxiliary Cavalry, light lancers


//Habshi Ghulam Paik (Abyssinian Slave Infantry): chainmail swordsmen
//Khanzada Jagirdari Paik (Dismounted Nobles): In times of great distress, when retreat is no longer an option, nobles often dismount and ready themselves for a desperate stand. Good Heavy Infantry with High Morale, though Impetuous.A lesser version of the Rajput Saka Yodha and Barha Sayid Talwarbaz
//Talwarbaz (Swordsmen):chainmail swordsmen
//Tirandaz (Archers): Though on foot and deprived of the glory of hand to hand combat, these are nonetheless important component of any army. Average morale and normal mentality.
//Arabi Bandooqbaz (Arab Musketeers): These Arab mercenaries have a stellar reputation in India as consummate professionals, brave and resourceful in equal measure. While primarily musketeers, these men are superb at close combat as well, wielding the iconic Arabi scimitars (Saif Swords). These versatile units are one of the most sort after soldiers in all of India. High Morale and Disciplined. //Elite units, however available in very limited quantity//
//Gir Forest Elephants: Normal Unarmored elephants, however lower upkeep and more recruitment availability and replenishment thanks to the Gir Forests of Gujarat.

-Nair Tribal Units, Lightly amoured but high morale and forest bonus: Light Spearmen/Javelin/Archers//Musketmen/Light Cavalry
-Elite Chavur Spearmen, excellent light spearmen
-Mapilla Musketmen

-Pathan and Purbiya infantry
-Pashtun/Rajput/Deccani Cav

-Cavalry is mostly imported from either foreign lands or Rajputana, Gujarat and Deccan
-Elephants are available in eastern Malwa bordering the forested areas of Gond.

//Sultani Hathi Dusta (Royal Elephant Guard): Ample wealth and forest cover, especially in the eastern portion, means that the Sultans Malwa can afford to ride on the magnificent elephants into battle. Richly caparisoned and armored, these juggernauts are impressive to behold, yet very expensive.
//Hathi Dusta (Elephant Troop): Easy access to elephants and better handlers give Malwa an edge of over their rivals in Delhi, Rajputana, Gujarat and the Deccani Sultanate. Though inferior to the ones used by Gondwana, Gajapatis and the Bengal Sultanates.

Heavy Cavalry
//Jagirdari Sowar (Noble Cavalry): Like other standard Jagirdari Heavy Cavalry.
//Rajput Sardar Sowar (Rajput Chiefs): Lesser versions of their Rajputana counterparts, these Rajputs have lesser morale than the ones serving a Rajput ruler, however, when used properly, these are still excellent lancers.

---Medium Cavalry
//Afghan Medium Cav
//Purabhiya Sowar (Eastern Rajput Cavalry):
- Light chainmail Lancers/Good Discipline/Average Morale
//Sipahi (Regular Cavalry); Local Medium Cav

---Light Cavalry
//Pathan Sawar (Pathan Javelin Cavalry):Light Jav Cav, Undisciplined and average morale

//Khanzada Baraccha Sawar (Rajput Khanzada Lancers): Just as not all Rajputs were wealthy cavaliers, their Muslim brethren, too had their less affluent lot. However, many of these men soon embarked upon a martial career, as dashing riders adept at making quick attacks and catching enemy by surprise. These lancers soon became a famous cavalry 'caste' renowned cavaliers, excellently mounted on their equally famous native Kathiawari horses. Good Morale and Disciplined. //Excellent charge, though average in melee. Best to avoid prolonged melee, and engage in cycle charges or flank and rear charge.


//Pathan Talwarbaz (Pathan Swordsmen): These stalwart infantrymen, armored in mail and wielding the iconic talwar. They combine the rugged hardiness of their Afghan heritage with the renowned swordsmanship of Hindustan. Heavy Infantry with great stamina and speed, second only to the Rajput Saka Yodha, however more disciplined.
//Purabhiya Paik (Eastern Rajput Infantry): The old fashioned Kshatriyas who still excel as elite infantrymen, these men of the east, follow the ancient style of fighting dismounted, armed with spear and shield. They are disciplined and have great stamina, though they don lighter armor compared to their western cousins of the Rajputana. //Excellent Medium Spearmen, good counter to cavalry.//

Tirandaz (Archers): Though on foot and deprived of the glory of hand to hand combat, these are nonetheless important component of any army. Average morale and normal mentality.

Gramin Paika (Rural Militia): Conscripted to serve as fodder, these are little better than camp followers and at worst are impediments.

-Rathore Rajput Cavalry, high morale
-Rajput Camel Musketmen, late game unit
-Rajput Musketeers
-Elite Rajput Musketeers, present at siege of Chittor
-Rajput Heavy Naffutan Throwers, source?

-Jaat Spearmen
-Sisodiya Rajput (Rajput Confederacy united under the House of Sisodiya)

Unit Roster

Heavy Cavalry
////Sisodiya Rajashwaka (Sisodiya Royal Cavalry): The kinsmen of the Maharana, these Cavaliers are some of the finest warriors in India. Elite Heavy Cavalry, well armored with plate and mail, these are superb lancers and swordsmen (Khanda Broadsword). Extremely High Morale but impetuous.

/////Hada Rajput Heavy Lancers
///////Rathore Rajput Mandalik (Merta Rajput Vassal): Often regarded as arguably the bravest clan, if a bit mad. Stories abound of Rathore ferocity in the face of hopeless odd, and eventually even beating such odds. Heavy Lance Cavalry, extremely High Morale and impetuous.
///////Mewar Samanta Ashwaka (Mewar Vassal Cavalry): Recruited from the premier houses of Maharana's own districts. These men and their retinue, along with the Rana's Sissodiya retinue, have the honor of representing the ancient fiefs of Kumbhalgarh and Chittorgarh.
///////Kachchwaha Rajput Mandalik (Kachchwaha Rajput Vassals) Good Morale and impetuous Heavy Lance Cavalry.

Medium Cavalry

\\Rajput Samanta Ashwaka (Local Vassals): Lesser Rajput Houses often join in to support their more illustrious relations as means to raise their own standing by great deeds on the field of battle. Though some times they are too eager for their own good. Good Morale but Impetuous, Mail armored medium lance cavalry. //These will match the Afghan Elite Medium Cavalry in stats, but will lack their discipline//

//Rajput Dhanudhari Ashwaka (Rajput Horse Archers): The Rajputs preferred fighting up close, yet they had great proficiency over weapon of 'Arjuna'. These mailed medium horse archers, are versatile units, excelling both at archery and melee. Good morale, however are impetuous, thus lessening their utility as horse archers.

//Bhumiyar Samanta (Non Rajput Nobles): While not Rajputs, these are High Caste nobles still who have been granted land by the Maharana. And so they are duty bound to provide armed support. These mailed medium lancer cavalrymen look to imitate their Rajput counterparts. Average Morale, though disciplined.

Light Cavalry
//Gujjar Barachha Ashwaka (Gujjar Cavalry):Light Jav Cav, Average Morale
//Ekanda Ashwaka (Levy Cavalry): Not belonging to any group or tradition, or simply too poor to have any equipment. These men come alone (ekka) and are given rudimentary equipment by the State muster. Many are willing to prove themselves for more opportunity, but most lack the training or the means to do so. Average Morale, poor discipline, with just a lance, and no armor.


//Rajput Saka Yodha (Rajput Ritual Warrior): Though Rajputs mostly do not fight on foot, they nonetheless do so, when left with no alternative but to win or die honorably. Saka is that ancient tradition of victory or honorable suicide. Thus, to avoid fleeing, these heavy mailed infantry men, with sturdy bucklers and heavy broadswords (Khanda) charge into battle seeking glory or death. Elite Heavy Infantry with Locked High Morale and Impetuous state of mind.
-Garrison Only Unit?

//Purabhiya Paika (Eastern Infantry): Often seen as lesser Kshatriya cousins, having lost their lands to the Muslims in the Turkic invasions. They now serve their Western cousins, though often discontented at being treated unequally. Although not great horsemen, they are nonetheless good medium infantry, having enough income to be outfitted befitting a Kshatriya, thus being mail armored and wielding deadly maces and axes. Average morale and disciplined.

//Jaat Bhala Paika (Jaat Spearmen): Hardy agricultural caste, however, due to the Rajputs' lack of interest in infantry, they are modestly armored, wearing only quilted cotton or leather. This neglect is also felt in the ranks. These are good against cavalry in extended melee, being spearmen, but still prone to routing due less armor and morale.

//Heavy Rajput Naffta Throwers
//Rajput Musketeers
//Bhil Tribal Archers


-Dhow, small trading ship
-Cannon Dhow
-Baghlah (Arabic) and Ganjah (Indian), larger versions of the Dhow
-Cannon Baghlah and Ganjah

-*Indian Javelinmen, Militia archers with light cloth armour and a round shield
-*Paik Archers, Militia archers with light cloth armour
-*Indian Muslim Archers, Native archers with turkish bows and light cloth armour
-*Indian Elite Archers, Excellent archers with medium leather armour
-*Afghan Javelinmen, decent javelinmen with round shields and medium leather armour
-Afghan Archers, decent archers

-Handgunners, early short range firearm unit
-Indian Paik Musketmen, Militia musketmen with light cloth armour
-Mughal Sepoy Musketmen, Lowlevel musketmen with light cloth armour
-Mughal Elite Musketmen, Excellent musketmen with medium leather or light chainmail armour

-Rocket Troops, small infantry unit armed with fire arrows launchers
-Mughal Rocket Troops, Well trained rocket troops
-Naffatun Throwers, small unit with short range nafta pots
-Mughal Naffatun Throwers, well trained nafta throwers

-Indian Paik Spearmen
-Indian Swordsmen
-Indian Elite Swordsmen
-Indian Elite Spearmen
-Afghan Spearmen
-Afghan Pikemen
-Afghan Heavy Spearmen
-Afghan Axemen
-Afghan Heavy Axemen
-Afghan Swordsmen
-Afghan Elite Swordsmen


Baluchi Light Lancers

-Various Horse Archers
-Indian Paik Cavalry
-Afghan Musket Cavalry
-Afghan Light Lancer Cavalry
-Afghan Medium Cavalry
-Heavy Afghan Cavalry
-Herat Slave Cavalry, expensive but capable melee cavalry
-Camel Spearmen
-Camel Swordsmen
-Camel Musketmen
-Camel Jingall Light Artillery
-Mughal Musket Cavalry
-Raiders, Light javelin cavalry
-Light Chainmail Lancers
-Heavy Chainmail Lancers
-Light Mace Cavalry

-Elephant Artillery, light cannons mounted on deafened elephants
-Light Cannons/Fieldguns
-Grand Bombard
-Monster Bombard
-Rocket Rack, 9 barrel fire arrow launcher
-Monster Rocket Launcher, massive multi-barreled fire arrow launcher

-Early Cannons, Stone shells, high labor
-Later Cannons, Iron shells, explosive, more upfront cost

//Local Mercenaries
-Purbiya Musketmen, North Central Indian, good musketmen/melee
-Turkish Cannons, Gifted early by the Ottomans to deal with the Delhi Sultanate and Rajputs
-Turkish Gunners, Gifted early by the Ottomans to deal with the Delhi Sultanate and Rajputs
-Rohilla Riflemen, late game mercenary
-Mercenary Portuguese Musketmen
-Charkh Crossbowmen, Afghan crossbow mercs
-Turkish Archer Cavalry

Unit Roster

Medium Cavalry

//Keshik (Early Mughal Bodyguard): Originally assigned as Guards of Mongol Khans and their important Generals, this institution developed as Princely Household Retinues for Turco Mongol Warlords. The Mughals are no different. Well armored in mail, these superb horsemen excel both as archers and melee fighters, a perfect unit for guarding the Commander. Excellent Discipline and High Morale.
//Mughalia Qurchi (Mughal Medium Cavalry): Excellent medium mail armored horse archer, and more than competent in melee as well. These are backbone of the Mughal army, versatile units that are equally home at skirmishing or charging a weakened foe. High Morale and discipline.
//Mughali Sipahi (Mughal Medium Lance Cavalry): Average medium mail armored lance cavalry. Used mainly to compliment the Horse Archers. Average Melee, though good charge. Good Discipline and Morale

Light Cavalry

//Qazzaki (Traditional Mongol Horse Archer): Light Cavalry and Horse Archer par excellence, these hardy cavalrymen have dominated warfare since the days of Chingis Khan, and even with modern inventions, they are still one of the most dangerous units, subjecting the enemy to a hail of arrows while riding rings round them. High Morale and Excellent Discipline.
//Baluch Sowar (Balichi Lancers): Superb Light lancers, bonus in deserts
//Pashtun Sowar (Pashtun Light Cavalry):. Light Lancer with good morale and discipline, bonus in deserts
//Tajik Sowar (Tajik Javelin Cavalry): Valuable mounted skirmishers, decent in melee. Good Morale and Discipline.


//Mughalia Teerandaz (Mughal Archers): Excellent and well trained archers, good morale and disciplined.
//Mughali Shamsherbaz (Mughal Medium Sowrdsman): Expert Swordsman, well armored in medium mail. Best used to protect the ranged units. Vulnerable to heavy charges though. Good Morale and Discipline.
//Pashtun Qabail Lashkar (Pashtun Tribal Regiment): Superb javelin-men and expert ambushers.Good Discipline and Morale.
//Conscripted Spearmen, All males 15-40 must serve under Akbar
//Mughal Rocket Troops

-Rocket Rack
-Rocket Troops
-Rocket Launcher
-Rocket Launcher with Heavy Guard

//Tribal Troops/Generic Indian Troops

//Orrisan Medium Spearmen
//Elite Orissan Medium Spearmen (Dandasena Paika), excellent spearmen used as frontier guards
//Orissan Heavy Spearmen (Aguanithata Paika)
//Orissan Clubmen (Pradhanavala Paika), mace weilding chainmail soldiers, forming the core of Orissa infantry

//Vanguard Archers (Hantakarudala), excellent archers armed with axes, extra bonus in forests

//Orissan Light Cavalry, low level cavalry on native indian ponies

Poor Cavalry/Gunpowder/No Heavies

-Handpicked Nair Spearmen
-African Slave Troops
-Pavise Crossbowmen
-Mounted Crossbowmen
-Local troops, Gujarat Lascarin Spearmen,etc.

-Paik Infantry and Cavalry Militiamen

-Forest Archers, recrutied from Dravidian tribes such as the Chencu and the Koya
-Moorish Javelinmen, only recruitable from Moorish quarter of Capital
-First Musket Regiment, early musketmen for Vijaya
-Royal Guard Archers, elite archers with axes

-Nayak Cavalry, Elite Cavalry recruitable from eastern and southern provinces
-Vanguard Archer Cavalry, only native archer cav

-Fire Arrow Launchers, early non-explosive long range rocket launcher
-Merc Portuguese Musket and Cannon

Research and Development

Research and Development

News 225 comments

Check here for detailed info and please comment with any insight you have into medieval India

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India Total War: Alpha Build: 0.2

India Total War: Alpha Build: 0.2


-Hello all, this is still an early version but much more playable than the last ones

India Total War: Alpha Build: 0.1

India Total War: Alpha Build: 0.1

Demo 3 comments

OUTDATED (-Very early version, I will post a much more playable version in the next few days, 2/18) -Basic Regions and Faction rosters almost complete...

India Total War: Alpha Build: 0.01b

India Total War: Alpha Build: 0.01b


OUTDATED, Old version, please check last file uploaded

OUTDATED: India Total War: Alpha Build: 0.01a

OUTDATED: India Total War: Alpha Build: 0.01a


OUTDATED, Old version, please check last file uploaded

Comments  (0 - 10 of 230)

Hi, had a quick play through the malabar coast confed. Just wanted to let u know a few details. there were three kingdoms in the present state of kerala - travancore, cochin and the samoothiri. also the chaver warriors hated the samoothiri and attempted to kill him every 12 years at the festival of mamangam so it might not make sense to make them be available in the armies of the samoothiri. samothiri only controlled the northern settlements so it might make sense to leave the southern ones as rebels for the samoothiri to capture and create the state of kerala. Venad/ travancore kingdom were the ones who finally defeated the portugese under marthanda varma and he was a southern prince - not a northern one. it would be cool to see characters like pazzhassi raja and so on in the mod. the one reason south remained unconquered by invaders especially the northereners was the weather and climate. the monsoon season wrecked the gunpowders of the invaders and destroyed their armies. it might be cool to see this coded in if possible. so the invaders would have to plan strategically to invade according to the weather as they will take harsh penalties otherwise.
but i must say, this is pretty impressive.

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This is good Info....are u familiar with Malayalam??..we could use ur help for naming Kozhikode roster

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hey yes, i am fluent in malayalam and i was hoping to be part of a mod based on india so i would gladly help out.

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Congrats on the new version! Once again thanks for creating this mod!

Some minor tidbits for the next, these are in no way exhaustive just a very initial look around.

1. In the campaign map, Poona is south of Satara, in actuality is Satara that is straight south from Poona.

2. I would prefer Mysore to be an emergent faction, at this time they were a Nayaka of the Vijayanagar.

3. There seem to 2 Rajput factions. If that is the case, then for Marwar Rajputs, Rathore Horse should not be called Rathore Mandalika, as Marwar Rajputs themselves were Rathores, so instead they would me called Rathore Rajashwaka. Just as for Mewar, the Sisodiya Horse, being from the ruling house, is called Sisodiya Rajashwaka. The terms Mandalika (and Mahamandalika) and Samanta (and Mahasamanta) both mean vassals or governors.

4. Also, I know this can be a pain, but for certain factions like the Mughals and the European factions, I think you might have to plan 2 batches of troops, considering they dynamically changed. In European's case was their transition from Pike and Shot to the Line Infantry, while for the Mughals they transitioned from Turco Mongol light cavalry to Indo Persian Heavy Cavalry with elephants. artillery.

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...... I have been researching unit models and strat models of different mods in search of suitable strat models for faction leaders and heirs...though I came across many that came close(and rightly so I have bookmarked these units....incase....I found some 4 strat models that came really close to the mughal faction leader) most of them left me unsatisfied(especially for certain factions) I'm thinking of opening a thread on med 2 "skinning modelling and animation" section of twcenter asking for help to create these models the way we want.....since both me and huzurat have abundance of source material and knowledge of their appearances and clothes,we could ask if someone would volunteer and create models for us based on our description and knowledge....I'm sure someone would want to help us.....what do u guys think....please lemme know??....shall I go ahead with it??

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I will be designing and systematically posting the faction symbols and banners in detail..... Though I did post some In the research section..these were just simple and in general...I'll post these symbols and banners and also explain in detail whether the banner should be rectangular triangular etc in a clear lucid post....
However ....I have some doubts regarding the limitation of banners

1) is it possible to have a totally different banner for faction leader,heir from the regular faction banner(I will also design a separate regular banner for other normal units and generals that I want to see only during battle map)in the battle map??...because the banners I want to design for leader and heir will be a reflection of the royal family and it's lineage symbolism etc(and will have text inserted into it in Hindi and regional languages respectively) and I want these special banners to be the banner used in the strat map...while the symbol on this banner will be faction symbol...

2)Now we all know that Rajputs,Vijayanagarans and Mughals and many more factions were famously feudalistic in we will obviously have banners for all whenever a region specific or a faction specific unit(having either name of the region or the faction from which it is famous for)shows up in battle I'd like to see the unit carry a small flag of that region/original faction to which it belongs(what makes this easy is also because I wouldve already created a flag for that faction or I could also design vassalised flags specially for this) along with the normal regular banner of the Owner for e.g
The owner faction is the Mughals and the unit has Amber in its name or it has the name of the clan of the amber rulers like "Kachchawa" then I'd like to see a Normal regular Mughal banner with a small rainbow standard in the unit this possible???.....initially I thought that those secondary small triangular flags u see in vanilla med2 battle map were moddable but I found out that these flags represented experience and equipment of that unit XD....
I Asked the same question on twcenter and they told me that it was possible by adding a flag bearer model to unit to carry the standard....any idea??...would u be able to do this ??

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KingKorgoth Creator

Thanks a lot Krish! I haven't added any faction icons/banners yet so that will add a lot to the flavor of the mod.
As far as banners, I'm not sure at the moment, I only know of unit type specific banners (missile/cavalry etc.) and faction specific ones but I'll look around

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Never mind.....for now I'll first release all faction symbols when I'm done with designing I said these symbols carry the royal emblem with name of the royal clan in respective local language inserted into the symbol..these faction symbols are the final draft of the the discussion on this can end quickly and u need not worry about waiting for it going though our rants in the research section.....
.....I have already finished 3....I'll release them all together when I finish...we'll worry about the different banners later

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I must say that I am a bit ignorant on the banner mechanics of the game, however, I will attempt to try and alleviate some issues.

Firstly, I don't think there is a need for separate banners for Faction Leader and Heir. We can make that compromise I think. Though ofcourse, there did exist several regalias (like the Horse Tail Standard of the Mughals etc) for the Monarch, however, I've reconciled with the fact that with the Med 2 engine, we have to respect some limits.

Secondly, as far as feudal nature goes, Mughals were the least feudal actually. You see, unlike the Vijayanagar and Sissodiya Mewar, the Mughal Empire did have a limited form of army standardization and military bureaucracy. The Mansabs were officers, be they Rajas or Nawabs, or even commoners. They all were given salaries to maintain their appointed commands and further were subject to standard regulations concerning their cavalry and later even artillery. For example, even the larger vassal Kingdoms like Ambar's ruler Sawai Jai Singh, started out as a Mansab of a 1000 Horse only, and during this time he could only afford to keep that much. Later of course he was restored to much of his earlier patrimony and he was able to enlarge his army to 15000 horse and 15000 modern foot. The true break up, really happened after Nader Shah's sack of Delhi in 1739, the Mughals then could no longer maintain their civil and military officer corp, and could neither tax their vassals. So despite great local autonomy, the Mughal controlled vassal kings still fought under the Mughal flag. With the exception of Mewar, all other vassal kings fought under the Mughal flag, be it Man Singh, Jaswant Singh Rathore, Mirza Raja Jai Singh etc. We can make different Generals appear in their home provinces by their historic names, but beyond that, we cannot give separate banners to them.

Hope this helps.

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Actually i'm not creating a separate banner for faction heir and leader....what i'm saying is that i will design suitable regal banners for the faction leader/heir and the symbol in this same banner will also be used as faction symbol and flag on the strat map.....the only thing apart from this is i'll design a regular flag for other units on the battle map that's all.....ive seen many mods like this...can u post a link for horse tail standard?? i haven't come across this before...wasnt the lion sun their emblem??...

Secondly regarding vassalised flags...point noted regarding mughals.....but apart from that the vassalised standard seems possible(and it shouldnt be much trouble coz after all we would have banners for all factions)....i remember seeing many such secondary standards(though not vassalised but belonging to the owner faction)in stainless steel and other mods...

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Yes the Lion Sun was a symptom of it becoming a Persianate. However, it still had some remnants of its Tuco-Mongol standard. There 2 important martial standards it had; Horse Tail and the Emperor's own Regiments often had scaled fish as their standard. I know weird, fish, but true.

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