A special Source 2013 mod that helps with modding itself. It helps HL2 level designers make better maps and have a more comfortable experience designing them without changing too much of the game itself. Mapbase includes 50+ new entities (not counting filters or engine ports), hundreds of new I/O/KV (Inputs/Outputs/Keyvalues), heavily reworked FGDs, and a few big surprises. Mappers would create their maps based off of this mod and larger mods with their own unique changes would draw from Mapbase's code and assets.
Custom map compilation tools (vbsp, vvis, vrad) needed to compile Mapbase maps. Slammin' Source works as well.
mapbase compile tools mapping tool
A special, experimental tool used for miscellaneous Mapbase tasks, like creating tool shortcuts or converting VMT files to the new shaders.
mapbase multi-tool installer tool
BSP and VMF files for the maps seen in Mapbase's media. These started as showcases of Mapbase's features, but they aren't true "demo" maps anymore as...
mapbase demo maps demo
Lightweight mod templates designed to run directly off of a Mapbase installation in the adjacent folders.
mapbase mod templates demo
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