A special Source 2013 mod that helps with modding itself. It helps HL2 level designers make better maps and have a more comfortable experience designing them without changing too much of the game itself. Mapbase includes 50+ new entities (not counting filters or engine ports), hundreds of new I/O/KV (Inputs/Outputs/Keyvalues), heavily reworked FGDs, and a few big surprises. Mappers would create their maps based off of this mod and larger mods with their own unique changes would draw from Mapbase's code and assets.

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Mapbase v3.0 released

Mapbase v3.0 released

News 2 comments

Mapbase's v3.0 update has been released. This update makes a few more changes to the Source mapping process.

Mapbase v2.1 released

Mapbase v2.1 released

News 1 comment

Mapbase's v2.1 update has been released. This update was released in response to a few major issues with v2.0, which is why it was released so quickly...

Mapbase v2.0 released

Mapbase v2.0 released

News 7 comments

Mapbase's v2.0 update has been released. This update brings many new and great things, including a fix for the shader frame drops, a release of the Mapbase...

Mapbase v1.1 released

Mapbase v1.1 released

News

The first update since release is finally out. It fixes some issues people have been having, but it also adds a few new features as well. Features like...

Mapbase Released

Mapbase Released

News

Mapbase's release build, mod templates, and source code have been released. Read this article for what to expect from the released content and when to...

What is Mapbase? Where did it come from?

What is Mapbase? Where did it come from?

Feature 1 comment

Anyone not involved in the communities Mapbase was discussed or based in may be confused as to what Mapbase is or why such a huge project is suddenly...

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Half-Life 2
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