World's most famous liner collides with an iceberg.
Thomas Angelo is sent to deliver an expensive vehicle to Mr. Salieri's cousin along with the gang. When rival mafia boss Morello finds out about the deal he makes sure this trip isn't going to be pleasant. He will do everything to get that car.
Experience a whole new Mafia storyline with a new script, environment, soundtrack, voice acting & missions delivering a whole new adventure with both the game's original -as well as- new characters.

What does this mod feature?

This mod includes a fully explorable and highly accurate replica of the RMS Titanic. A freeroam mode will be included for people who simply wish to explore the ship and everything on it. A whole new storyline will be featured as well which includes a number of missions around the ship, fully voice acted with a new soundtrack and cutscenes in between.
The sinking will also be included in this mod and you get to run around the ship as people are panicking and corridors flood. You get to see the ship slowly transforming from a luxury liner into a disaster scene.

When will it be done?

It will be done when it's done.
There were several release dates set in the past, and even a percentage bar was used. However, due to either improvements being constantly made or simply a lack of time because of college or work, these deadlines were never reached.
I cannot set a release date at this point simply because it's hard to determine. It would do more harm than glory to announce a release date and not reaching the deadline. Therefore I will not do that. Remember this though: I FINISH WHAT I START

What hardware do you need?

Can you run the game fine and ain't your computer cream coloured? Then you can run this mod.


What is actualy completed?

The image below shows everything that is done and ready to be placed ingame.
the green color shows the finished part, orange shows what's WIP and red shows what's left to do.

Currently shown in black are the areas that are scratched from the to-do list to limit production time.

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Just a heads-up

News 5 comments

Time has come where people start to question again on whether or not I've been ran over by a bus, and rightfully so of course when it has been quiet for a while. But fear not, the months of silence are just what it is: silence.

I just wanted to give a small heads up to let everyone know what's cooking.

Admittedly, last 9 months haven't been too productive on this mod. This is mostly due to private reasons. Chances are progression will not speed up a whole lot for some time to come. But nonetheless, progression is being made.

So where is it? Well, so far there's not a whole lot worthy of showing. Partly because I wish some models to remain hidden until they are finished, and because there has been a lot of work done on the technical aspect, which is all just a bunch of Mafiascript. For example, we got the save mechanism working, which is crucial in a multi-mission storyline and allows me to use only one scene for the majority of the missions. Otherwise I'd have to create about 20 separate scene files, which would all need to be modified separately if I wanted to fix one thing.

There is some cool stuff in the making modelling wise. A large part of it is being made by Patrik, my fellow modeller whom you all haven't heard about for a while. And it has a good reason why. I'm having a hard time not being able to share it yet as I'm quite exited for it.

So, my apologies for the silence. Just so you know, the mod isn't dead. Like in the past years, this mod knows it's peaks of frequent progression and it's moments of quietness.

Poll results conclusion

Poll results conclusion

News 17 comments

Now that the poll has ran a couple days, I have gotten a pretty good view on those who are in favor and who are against the idea of developing a standalone...

Poll Request: Standalone Titanic Game?

Poll Request: Standalone Titanic Game?

News 15 comments

After much thought, and a lot of recent requests, I want to know what people think about turning the mod into an independent PC game.

Mafia Titanic Mod - Full time week upcoming

Mafia Titanic Mod - Full time week upcoming

News 9 comments

Alright, now that it's pretty much confirmed I feel save to announce the first full time development week that I promised earlier! On May 1 to 5, I'll...

2017, what's next?

2017, what's next?

News 9 comments

With 2016 flown by, having made very little progress on this mod, what is 2017 going to offer?

RSS Files
Maxim Lightweight Machine Gun

Maxim Lightweight Machine Gun

Weapons Model 2 comments

This addon will replace the Thompson 1928 for the Maxim Lightweight Machine Gun (LMG). The weapon features a new textured model, with custom sounds and...

1912 Renault Towncar

1912 Renault Towncar

Vehicle Model 1 comment

4 versions of the 1912 Renault Towncar, Filesize: 15MB Mafia Version: ~ read the Readme First before installing!

Comments  (0 - 10 of 708)
Grimpast
Grimpast

Kep.cdn.indexvas.hu

Titanic, april 2 menu.

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Lukin
Lukin

according to the news it feels bad for the mod. Too bad the mod is dying.

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doominator27
doominator27

wow it would be amazing if i can voice to then my brother and me could both have this btw im 14 just saying im not gonna get the role i get that but if u ever have a role for a child or something that needs to have lines you can contact me maybe

email doominator27@gmail.com

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bonniethebunnyrb
bonniethebunnyrb

how does it looks like now,march 2018?

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Thanoshld
Thanoshld

Voted! Keep it up!

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Furiatus
Furiatus

My 5-year old son can't wait to explore this mod. He is fascinated with all "Titanic stuff" right now. I hope that You manage to finish this mod or at least released "freeroam" part of the game even if it's not complete before he grow up ;)

Is there possible for You to relese freeroam of few decks in some "demo" or smth?

Do You ever consider to relese part of mod and adding new things over time?

Anyway it is smth worth waiting for.

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Guest
Guest

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ReindeerFloatilla
ReindeerFloatilla

I'm actually glad this is staying as a mod

I was afraid when I heard you were considering just making an indie game instead because I predicted it would fade into obscurity like the dozens of games that release on Steam everyday. Rather than being a legendary mod for a game that was a decade in the making.

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Guest
Guest

So after watching the pool update video I can definitely see where you would benefit from releasing standalone game on a better engine (maybe Unreal?).

While I say that I do admire you for sticking to your word and making this for Mafia 1, in fact I have kept my copy of Mafia 1 for this reason.

I will love playing, and I would play this on Mafia, or in standalone. You are awesome for spending your time to build this for us!

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MrRobville Creator
MrRobville

I appreciate it! :) Yeah there are plenty of occasions I wished this was standalone. On the other hand though, it's a good training for creativity to try and make something without the proper means to do so. Where in Unreal Engine something can be achieved by a simple variable, in Mafia it requires a chain of scripts to bend an event into a certain direction.

Reply Good karma+1 vote
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Mafia: The City of Lost Heaven
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Latest tweets from @mrrobville

RT @vreducation: We are excited to announce we will be launching a new project on Kickstarter in the coming weeks! #TitanicVR info @… T.co

Oct 30 2016

New website completed! Robville.net

Oct 18 2014

New modeler joins the Titanic Mod team! Welcome Patrik Jonas!

Feb 24 2014

There is some good news coming soon regarding Titanic mod's development team.

Oct 23 2012

The A deck part of the aft Grand Staircase has now been completed!

Sep 12 2012

Whole script is done now! Now it's time for the voice actors to do their part.

Aug 24 2012

I reached line 250 of digitalizing 500 dialog lines of the script. Halfway done!

Aug 8 2012

I see it's perfectly linked to Moddb. Well, First real tweet: I'm now converting the script into a digital file.

Aug 2 2012

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