The Titanic Mod brings people at one of the most detailed and accurate free 3D recreations of the Titanic ever made. It puts the player in a whole new storyline for the game Mafia.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS A working elevator!
Post comment Comments
Grimpast
Grimpast - - 477 comments

Fantastic, absolutelly fantastic!

Reply Good karma Bad karma+2 votes
SPY-maps
SPY-maps - - 2,906 comments

So nice! Not sure if the golden handle on the right will be animated also, but even without that, it is simply looking beautiful!

Leon

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Ladies and gents. We got ourselves an elevator. Partly...
This mechanic has proven itself to be so utterly complex, that by the time it would be fully functional, I could apply for a job at OTIS. Since this feature isn't essential, and could take months before it fully works, I've decided to limit it to one elevator ride only. I know it ain't the same kinda fun. But I figured the disappointment of only one elevator ride outweighs months of delays.

The very very good news though, is that with the elevator done. All of the mod's features have been implemented! This brings us to the second last stage: Bugfixing. The coming days I'll spend time ironing out any kinks that have occurred during the scene building. Halfway this process I'll have the beta testers come in who have a final look at it. After this. The mod is ready for release.

Another thing to note, is that you can see the elevator flickering as it goes up. Unfortunately, this is caused by the sector overlap between areas. There's no way to fix this other than chopping up the entire grand staircase into more sectors so that the shafts have their own. Again, this would take months to remedy, so for now I've decided to leave it be for now. As much of an eyesore as it is.

Also, the foldable gate is supposed to be part of the elevator cart. Again it is too complex to have attached this to the cart at the moment, and will again require loads of time to make it work properly. Hence there's one gate located on each deck.