Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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Report RSS Lost Alpha DC shots (view original)
Lost Alpha DC shots
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dezodor Author
dezodor - - 3,643 comments

A train derailed since the 3rd patch, and some other tweaks were made on bar-rostok (great metal factory) which you will easily notice after DC release.

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Sn4rk
Sn4rk - - 528 comments

The weapon & hands are amazing!

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Marek33
Marek33 - - 3,891 comments

Great work! Details like this add immersion and in a game like this it's important.

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Armcoon
Armcoon - - 798 comments

AK 74/1 with new animation, like it! :o

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GregorioPoland
GregorioPoland - - 217 comments

I want this weapon possition and hands :D
Megagames.com

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VikCleDoom
VikCleDoom - - 1,302 comments

classic indeed, i'd like to know how to edit the correct files to do this yeah :)

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youzuki
youzuki - - 35 comments

I'm among the many, who don't ike this old thing. However you are lucky, because you can do this modification for yourself with the given console commands (hud_ sections in user.ltx) deza team left in for you.

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GregorioPoland
GregorioPoland - - 217 comments

I not know, hud_fov and fov not same. I can't find how change X Y Z possition weapons.

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dezodor Author
dezodor - - 3,643 comments

Simple, in LA, open console and type: hud_adjust_mode 1-2-3-4. Mode 1 adjusts hud position, mode2 adjust fire point, and so on. You can move the weapon in hand in real time, then print the values to console with t button. Then all you need to do is, copy the values from console to the weapon's ltx file to the proper section and done.

edit: you might need to edit the hud_adjust_value line first to add a minimal value instead of 0, like 0.001. This way you can set how much you can move the weapon with the cursors. If you keep it on zero, you wont be able to move the hud, if you set too big value, it will move very quick and will be hard to finetune. Good luck!

Reply Good karma+7 votes
GregorioPoland
GregorioPoland - - 217 comments

Good! thanks working done :)

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Amoch
Amoch - - 1,541 comments

Excellent news! The crashed airplane with corpses laying about in the Rostok bar area didn't make much sense. Hopefully you removed this. I understand you opened up a couple of gates too, to make the map easier to navigate. That's highly appreciated, thanks. :)

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Description

as usual, the changeslog is here and updated: Dezowave.com