This addon replace vanilla models of Lost Alpha v1.4007 with Ninja_Nub[NOR] models (the majority) and russian New Model NPC mod models (someone).
See description...
M97 Model Pack v1.4007
ALL CREDIT to true crators.
This simple addon does nothing else to assemble many models from some mods, "HD Pack for Lost Alpha", "New Model NPC" and "Shadow of Chernobyl HD Models Addon" are the main and then some others wich i do not remember.
I have only the merit of selecting and ensembling the models especially for this version of Lost Alpha.
There are no only HD models and not for every characters, but at least for many.
ATTENTION!!!
I noted that...
If i start a new game, no problems
If i load a savedgame, you could have crasssssssh... viewing the LA\appdata\logs, you cold see a similar thing:
FATAL ERROR
[error]Expression : bonePHGetSyncItemsNumber()
[error]Function : CPHSkeleton::RestoreNetState
[error]File : PHSkeleton.cpp
[error]Line : 246
[error]Description : bone>obj->PHGetSyncItemsNumber() - bone[11], visual name[actors\neutral\stalker_neutral_light_antigas_02], id[660]
At the and or loading, became dark and i had to press ctrol-alt-canc...
If the same is for you: solution 1) new game 2) view the troubling model, in this example "stalker_neutral_light_antigas_02", go to his fold and rename/delete it; and so for any others models.
I tried to study this strange phenomenon, but i have no idea...
If you want and can help me to solve the trouble and improve this addon you are welcome.
---
Special Thanks to:
-The author of the original HD pack Ninja_Nub[NOR]
-MrStalkerHacker and team for the release
-Stooe for his release
My only merit is the selection and "assemblage".
Moddb.com
Moddb.com
Stalker-mods.clan.su
Is this the exact same thing that is already in the V@lerok mod channel in the launcher? Can someone confirm, if so this should be removed.
Where is this Valerok mod? In LA luncher i do not see it and online if i digit "Valerok mod channel" find anything. Where can i find it? So i could try it.
I created this addon just for the reason i don't see similar mod in LA luncher or into addon section of moddb.
However, if necessary and required I have no problem to remove my addon.
in the meantime I realized that under "Mod" there is "Mod channel" XD
In any case, i downlaod Valek mod for HD model and i examined it.
I note that my mod ha a different "selection" of model, moreover, i use the model alse of another type/mod.
So, i would wish to keep this mod such as an other npcs model version, the M97 version.
If it is appreciate...
OK, if it is different in some ways then keep this up, just didn't want something that was exactly the same as an already existing mod and easier method to obtain via the launcher.
I understood.
Thanks!
it is now completely impossible to obtain VALEROK's mod so... not exactly "easy" anymore
I just wanna say, Thanks.
Thanks for this game, and many thanks for this mods.
Cheers ! =)
Hi guys,
How do I download V@lerok HD model pack?
Cheers
Open LA luncher-->click "Mods"-->just under you will se "Mod Channels"-->click V@alerok and apply--> so, find HD NPC Pack.
If you want to try my model pack version and than the v@lerok version, you can simply rename "textures" and "meshes" folder into gamedata and install V@lerok pack without problem.
if at this point you prefer my version, uncheck V@lerok pack and rename correctly the folders.
I hope everything is clear. Tell me know if you have trouble.
Bye
Thank you for the reply. The problem now is when I run LA launcher while online I get a error message and it closes. The game runs great offline but I can't download any mods through the LA launcher. I'm running Windows 10 64 Bit.
Cheers
What's the Error Message? Mostly a lot of people are on Win 10 (64 Bit Pro) but i don't have any issues.
I connect to what PRinceBhai says: can you repert what is written in logs\xray?
Hi guys,
This is the message that pops up-
An unexpected error has occurred, and the programs state is unstable. You may be able to continue working, but it is highly recommended to save all changes and restart the program immediately. Details are in the log file.
Close Application Ok
Clicking on the mod tab and the program just closes.
Cheers
Hi guys,
Here's the last bit of the log-
2019-02-19 03:18:59] E:Response status code does not indicate success: 410 (Gone).
[2019-02-19 03:18:59] E: at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.Services.UpdateService.<CheckUpdateAsync>d__1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.ViewModels.MainViewModel.<<CheckUpdate>b__50_0>d.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at LostAlphaConfigurator.ViewModels.MainViewModel.<CheckUpdate>d__50.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler
beautiful mystery.
never seen such a thing.
have you already tried to uninstall the mod?
Hi,
Yes, I did just that, uninstalled and reinstalled, but get the same error when connected to the internet. The game plays fine offline and I am having a blast.
Cheers
so try to contact LiquidBronze via private message.
let me know...
Hi,
Done a bit of digging online about "[2019-02-21 02:30:47] E:Response status code does not indicate success: 410 (Gone)." which is present in log. This next bit of text listed below comes from a error message website-
410 – Gone: The 410 status code is like a more specific version of 404. It means that a resource has been moved permanently and is not expected to return to the current URI. However it does not give any indication of a new location.
404 – Not Found: When landing on a 404 error, it’s wise to pull out your gentleman’s pipe and magnifying glass, because there’s a mystery that needs a-solvin’! The 404 status code means that a resource or webpage cannot be found at the given URI and has no new redirect or known location.
Cheers
So is this mod known to just permanently freeze up when you get into a firefight? I downloaded this mod and played it for a day and it ran alright on my rig. I'm playing on a laptop with a nvidia 1050 with 2gb of vram and 8gb ram. But when I attacked the military outpast at the cordon under the bridge today I would get this permanent freeze with no error message, and I would have to always exit to desktop by logging out. I've only installed this mod and the other default installed mods from LA along with a trader buys damaged goods mod. I've tried to run it at low and high quality. I don't understand why it runs like this now, yesterday whenever I got into a firefight it wouldn't freeze or crash the game, but now it does. FYI I am still very early on in the story. Is this because I only have 2 gb vram or is this a known bug?
OK also more info, I teleported into the cordon via console from the bar in factory. Whenever I shoot animals it's fine, whenever I shoot the duty guys in factory it's not, so I'm assuming the freeze only happens when I shoot human npcs. The freeze doesn't happen when the npcs shoot however, only when I shoot them. Sometimes when I shoot the npcs it's fine, but after a while, (like a minute or so later) when I shoot another npc it freezes. It's weird because like a said in the post above, I have gotten into a dozen firefights of all sorts of distances against other armed npcs and I was still fine. Only after I teleported to the cordon and started to shoot the military npcs under the bridge did I get the problem of the game freezing within a few shots.
have you already tried to use also the V@lerok version? is it the same?
No I have not. The V@lerok version is not downloaded or installed into my game, only m97. Are you suggesting that I try to install his HD mod with m97? Also upon further play testing, the game only seems to freeze up when engaging the military faction, although the military at underneath the collapsed bridge seems to freeze up the most frequently, while the military outpost south of rookie village freezes up, but at a only when you kill their 3rd 4th or 5th guard.
I've tried using the V@lerok version on a clean copy of the game. As far as I can tell V's version doesn't crash at all, though keep in mind this time I tried it out at an earlier level with a makarov and sks. When I was using m97 and encountering the freezes, it was later on in the game when I managed to reach Bar and was using an AK, maybe that's got something to do with it. I also tried to install V@lerok's mod with a copy of the game that has m97 installed. There were no conflicts so far, though a couple models were switched out for V@lerok's. When I went back to the Cordon to test for freezes, the game froze up again. I think I'm certain at this point that the reason for the freezes, at least on my machine, might be due to m97 running into conflict with the other stock installed mods that comes with Lost Alpha.
Also further information, I tried to shoot the Duty guys outside Bar with only m97 and the other pre-installed mods installed and the game froze just like at the Cordon when I shot up the military guys.
BTW, I haven't installed the M97 addon that overhauls gameplay and rebalances damage with the M97 HD pack, maybe I should do that?
Ok I just did some research and apparently because V@lerok's HD mod is deprecated for 1.4007 as V's version is only compatible for 1.4005 apparently. But I ran it just fine before, so maybe it's the other mods that you incorporated into the mod pack.
is this Compatible with the extended Pack? because along with some other mods, model pack didnt seems to be working as npcs had vanilla outfits... imma try again
hi im here to report a problem
i realise certain models will crash once i open fire at him and when my bullet hit him especially the military will crash most of the time.
one of them is on the bridge at cordon and the other at agroprom i cant view their names as i cant shoot them as it will crash the game with no bug logs it just freeze there.
and im unable to continue the game now as for the part at dark valley where the military raid the monolith it will freeze again when shootout happens. either the military guys or the monolith causing the crash.
i tried use V@lerok channel and the HD mod for NPC its still the same, did not fix anything.
i really like your mod but it needed fix im unable to continue the story now due to crash when the military guys got hit.
i have the same problem
I think it may be the military model has problem,If you delete gamedata\meshes\actors\military file.Then game wont crash again but military guys become vanilla
Can be used as an backup plan before the addon is fixed
Thank you man
My memory is a bit hazy so bare with me
When I first ported over the Military made by Ninja_nub, I didn't assign the right .ltx or anims (I don't remember), which created crashes. Shortly after, I released a patch which should have fixed it. Hopefully since then someone has realized this and fixed this.
Sorry for the crashes.
Engine error. Last line in stack trace:
xrFactory_Create()+406352 byte(s) C:\Program Files (x86)\S.T.A.L.K.E.R. - Lost Alpha DC\bins\xrGame.dll
XR_3DA.exe caused ACCESS_VIOLATION in module "C:\Program Files (x86)\S.T.A.L.K.E.R. - Lost Alpha DC\bins\xrGame.dll" at 0023:56538D60, xrFactory_Create()+406352 byte(s)
EAX=00000000 EBX=8D7F7E00 ECX=93F81CC8 EDX=0006FFF9
ESI=8CF91310 EDI=93F81CC8 FLG=00210216
EBP=010F77FC ESP=010F7748 EIP=56538D60
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
someone can help me?
I'm in the first part of the game, on the train pass, i'm in combat with the military soldies and when the last apears to me, i'm start shoot and the screen stop and the game crash...
Hello, whenever I start a fight with soldiers, the game freeze and later it crashes. I can't turn it off other than through the task manager. I somehow managed to kill them at the bridge, but despite escaping from the monolith camp after the attack of the soldiers, I can't get away, it always falls. I tried to delete the soldiers' files in the mode folder, but without change. Or do I need to start a new game?
game crashes sometimes when i shoot enemies.
first time game froze when military attacking monolith outpost in darkscape. same happened when i shot mercenaries. game freezes
somehow i think you are supposed to get the v@lerlok mod instead of this, but i can't figure out how to download that one. i think you can also just remove the files for the military
Can you please explain how to install this mode for Lost Alpha Dc Final 1.4007 ?
I already downloaded "M97_Model_Pack_v1.4007.4008.7z"