Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
Description

LB's Mini Mod V2.1 includes a number of fixes for LA 1.4007, Storyline changes mod from launcher v1.03 IS REQUIRED FOR THIS.

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LB's Mini Mod V2.1
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Amoch
Amoch - - 1,541 comments

Thanks for the update! Great to see that LA is still being polished and improved.

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Melbux
Melbux - - 343 comments

Just a question: I always wonder, why repairing protagonist's PDA was so important task in every version, if it gives nothing valuable but some lore addition. I think when you take it from Sakharov, you should have there some extremly important clue how to reach Wish Granter or something similar, what would be "personal" reason to reach North, separate from being traders' lackey in their pursuit for wealth.

Also, one of the secret document still mention some important character (no spoiler) to be part of main intrique. It fit to older version of story, but now is seems to be out of place.

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LiquidBronze Author
LiquidBronze - - 1,065 comments

Ya dont know, that was already implemented when I came on board long ago. That is why now rather then "fixing" it (like it was physically broken) I just changed it to recover some data, best I could come up with to make it fit somewhat better imo.

When the skills were first in production, I suggested that the way Sakharov actually "fixes" your PDA is by opening up the skills tab, besides giving you the few background entries about your group. Thus Sakharov "fixed" the PDA fully and now you have the skills tab open. Didnt happen though as you can see :P

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Melbux
Melbux - - 343 comments

I see. Maybe recovering info about mysterious key to Zone secrets hid in some room far behind Barrier left by protagonist's team in his earlier life would be good enough reason to risk life and mental health... at least a bit better than being would-you-kindly-man who just execute orders imo.

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LiquidBronze Author
LiquidBronze - - 1,065 comments

FYI there is an update for the storyline mod ver 1.03. Took a look through the files and it doesnt appear to much was changed, so anything in my mods current version (2.1) should be OK.

Also for anyone wondering the newest all.spawn I have posted in the addons is now included in that storyline update. You can remove that in your game data folder if you want.

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sgtskywalker
sgtskywalker - - 17 comments

Does this mod fixes the Bandit Faction bug where we remain stuck in Bandit faction after the quest "Free the Dutyer from prison". The questline makes us join Bandit faction for sneaking into Monolith base and Bandit base in Dark Valley for X18.

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LiquidBronze Author
LiquidBronze - - 1,065 comments

It does not, I have never had that bug in any of my play throughs. I have seen some others that have encountered it, but no idea what causes it.

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Isambard_Prince
Isambard_Prince - - 73 comments

LB - relax!

You're being trolled by webfaries. The current underswell when bitching about LADC revolves around getting stuck in the Bandit faction.

TBAH, the problem really does exist, and has since v1.30013; you can even 'take it to the end of the game'.

Some kind person at the wiki berated these webturds for polluting various talkthreads with this sort of nonsense, when the solution to a non-problem is fairly trivial - and can be exploited anyway...

But you can't help these netizens. They're hurt because their "immersion got broke" or "trading potential became worse" or "I cut my finger on a blade of grass and Petrenko won't talk to me no more" (or sumsutch)

They don't accept that you have to "GET OUT THERE AND STALK".

Sh*t happens. Live or die with it and get on with the job.

You do good work LB, take this^^^ as support. Ignore them. I'll take any criticism to the correct thread (unlike them) and there are only about THREE of them doing this trolling anyway...

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MXTRO
MXTRO - - 62 comments

I have found the fix after many hours!!!!!

run the game in developer mode and use console command:

run_string db.actor:set_character_community("actor", 0, 0)

ITS WORKING!

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zon3r
zon3r - - 83 comments

I like what you did with this mod, as i using it with three others now. The updated swamp, free ai and storyline changes.

The one thing, why is there no sound when you taking items from stash to inventory? Is it possible add to?

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lowenz
lowenz - - 1,060 comments

It is compatible with launcher's Storyline changes v1.03 ?

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LiquidBronze Author
LiquidBronze - - 1,065 comments

Yes sir, compatible with ver. 1.02+ (and up, so 1.03 as well for now). Updated description to reflect 1.03 instead of how I had it written as above.

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lowenz
lowenz - - 1,060 comments

1.04 published yesterday :p

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