Lotr Font v8

Disclaimer: I do not own any of the images, music, names or flags. All rights go to their respective owners


Get the mod on Steam: HERE

Subscribe to download it

Oldversion:

Part 1: Here

Part 2: Here

Features:

  • Take yourself to Middle-Earth
  • Entirely redone map stretching further north, south and east of Middle Earth
  • 461 countries – (Old Version: 219)
  • 3903 Provinces – (Old Version: 1912)
  • Full Mission Tree for Gondor, Rohan
  • 53 Decisions
  • Lots of events
  • 16 music tracks
  • 84 religions – (Old Version: 28)
  • 317 Cultures – (Old Version: 112)
  • New Technologies
  • Overhaul of Institutions
  • Overhaul of Buildings
  • 10 new Tradegoods
  • New UI
  • New Event Pictures
  • More Custom 3D Models

index

Join us on Discord

Want to join the team?

We are always looking for new people to help us out, especially now that we are working on a huge overhaul version of the mod. We are specifically in need of 3D artists to make models and Event-coders to help with the new planned events. Leave a comment below or contact us on Discord.

Official Paradox mod page:

Forum.paradoxplaza.com

Credits:

  • DKStranger, Creator
  • Nicrlaitheking/ Macbeth
  • Xylozi

Thanks to:

Battle for Middle-earth: Age of the Ring mod - for letting us use their buildings as icons for our custom building icons.
Jannis for his amazing 3D models of Isengard and Helm's Deep

MrAdrainPI for his unit models


Notes:

  • You are not allowed to publicly release any modified version of DKStranger's mod without permission
  • I do not know if any other mods are compatible.
  • Yes I am working on this mod (Last updated 06/17/2020)
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Blog #4 - Christmas & New year status - by Nicrlaitheking/ Macbeth

Hello and welcome to blog 4 about the current status of the mod!


We hope that everyone have had a great christmas holidays and are excited for the new year! So are we at the team, as we are getting very close to a stable version of the new overhaul version of the mod.


So what have we been doing since last blog?

I have just finished all the regions and areas on the new map, but still have to update the localisation file so all the names display properly in-game. I expect to be done with that soon, and then focus on creating more flags for minor factions and updating development for provinces in the east. The provinces of Middle-earth and Bellakar are done, but we still need to make some tweaks to relations between factions and starting alliances and so on. Many of these things will likely be tweaked and balanced after the first release, when we get some feedback from you guys.

I have also made a new top banner (UI) and a new button for events, which can be seen on the image below. As it’s one of the main things players look at while playing I wanted a more LOTR-related one.

New UI

DKstranger has been working on changing technology groups a bit, before almost all ethnic groups of humans had their own technology group. So, to make it simpler for the player to know, which race gets what racial modifiers. All human technology groups are merged into one. This took some time to alter. Then to make sure all human countries have units, DKStranger have created generic units for all human culture groups. However, this is only for culture groups/countries that didn’t have units in the first place like Gondor or Rohan.


Also if any of you got any cool ideas for the mod, or want something to be added, let us know in the comments!


Merry Christmas & Happy new year!

News about Version 3.0 #Blog 3 - New User-interface (UI)

News about Version 3.0 #Blog 3 - New User-interface (UI)

News 2 comments

Another blog update for the coming version of Lord of Universalis (3.0). This blog is about the new User-interface that will give the mod a whole new...

News about Version 3.0 #Blog 2 - Mordor

News about Version 3.0 #Blog 2 - Mordor

News 2 comments

Blog update 2 about the coming version (3.0) for Lord of Universalis. This time the focus is Mordor.

News about Version 3.0 #Blog 1 - Gondor

News about Version 3.0 #Blog 1 - Gondor

News

Blog update about the coming version (3.0) for Lord of Universalis.

Comments  (0 - 10 of 16)
TheoTheLeo
TheoTheLeo

Hey quick question. I'm not exactly sure how to properly hinder the fellowship from getting to Mordor. I put all my merchants to hinder the fellowship as they were coming but they still got through. Do I want to spec into trade so I have more merchants or how exactly does that mechanic work?

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TheoTheLeo
TheoTheLeo

Nvrm I figured it out. You have to make sure you pay attention to where the Fellowship is traveling then setup your merchants there with hinder and it's super easy. I thought it was more In depth my b.

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MacbethTheTyrant Creator
MacbethTheTyrant

NEWS:

Sorry that the mod is not downloadable directly from here, next version will be. You can find the mod on steam workshop - if you do not have the game on Steam there's a way to get workshop content without it - Try and google it.

Anyway next version will be downloadable from here and it will also be a major update

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Guest
Guest

The new overhaul version looks very good! When can we expect it to be released? And will there de a download here or do we need to get it on Steam?
Thank you in advance, and thanks for working on this awesome mod!

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MacbethTheTyrant Creator
MacbethTheTyrant

Hopefully soon, maybe before March, but I can't guarantee anything. I will probably put a download here, but I recommend you get it on Steam as it would automatically update.
Kind regards

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Guest
Guest

Since this mod crashes without the upcoming update I was just wondering if the before March deadline was still reasonable for you and if you expect to be earlier/longer I’d love to know.

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Guest
Guest

Personal Opinion: I'd Say that the old mordor/colours looks a bit better than the new ones, and that the old nurn should still be cyan, because that just looks betten on the eyes, but other than that, love the mod and the work you've been doing! especially great job for the new work with the mapmodes, and another persnal gripe: the races should have different icons(e.g. uruks having the white hand of saruman, dragons having a dragon, ent religion(i forgot its name) having a tree, etc.)but the mod is currently seeming great, so i hope my little review and comment helps! <3
(Footnote: Please fix the horses, the horses i see look like shriveled napkins, and the people riding them are lying down on the back)

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Guest
Guest

looks awesome

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Robett_Glover
Robett_Glover

This mod is amazing units settelments ect. you should make a Game Of Thrones one that would top it mate just amazing well done

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MacbethTheTyrant Creator
MacbethTheTyrant

Thanks, but that will not be made by me :P I'm done with GOT and my passion have always been for LOTR :P

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Robett_Glover
Robett_Glover

did you work on the GoT mod for this game??

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MacbethTheTyrant Creator
MacbethTheTyrant

no

Reply Good karma+2 votes
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