L'Oeuvre de Sang

"The Work of Blood"

An Amnesia Mod



No animal could unleash such a roar. No storm such a crash. What is on this island with me?

Isaac sat up and saw the faintest pink hue of a sunset. He spent the rest of the early morning preparing a satchel of supplies for the day to come. He recalled the oblong shapes he spotted through the monocular on his approach to the island. Large towers of stone jutting out of the island’s sea of green, deep in the jungle.


The sight filled him with intrigue, relief, excitement, apprehension, and finally fear. It could only mean one thing.



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03/18/2010

News 1 comment

Hey all, just a quick update to break the silence. Still working on the mod, don't worry.

Ambience and music


Right now I'm focusing my efforts to collect music and get a sound design folder going on. I have been putting down more story onto my design doc, and have been doing sketches of environments. Right now I'm working on a few areas that relate to each other as I nail down the theme of this section of the mod. The Common Study area (seen in my early screens) is basically done, but is still subject to changes. It links to a few areas and that's what I'm doing now, as well as prologue stuff. I'll have more screens to show once they're done (first among those will be the Prayer Cells when I've completed the upper levels).

I am still very much in the thick of story boarding the environments and play spaces. If what I have now holds throughout the project, the mod will likely be broken into a prologue with around two maps, four chapters containing about 14-20 maps in total, and an epilogue with probably one or two maps. Not sure how that will translate into length of play, but I'll be able to give a better estimate when more progress is made.

For now I am kind of ramping up given that I'm cooped up at home during this pandemic, and have nothing better to do than study and work on the mod if I'm not working.

Kind of a light update, I know, but just wanted to reassure anyone that was worried that we are still alive. For now, be safe, be clean, and feel free to contact my project email or just leave a comment with questions or advice!

- Josh

Introduction

Introduction

News 1 comment

A little bit about the content and status of the mod, my basic experience, an open mic to any developers with experience in the field.

Comments  (0 - 10 of 13)
Witherd
Witherd

I can't wait :)

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SwankestCZ
SwankestCZ

This look interesting. Did you make demo?

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JoshLJaeger Creator
JoshLJaeger

Still very early in development. Not enough playable for that yet. This will likely be a long-term project, but I will do my best to keep things here updated and fresh as things advance.

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SwankestCZ
SwankestCZ

Ok, man. Good luck

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HappyMatt12345
HappyMatt12345

Looks promising! Can't wait to see what this mod has in store!

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KiraImmortal
KiraImmortal

this looks really promising. the cover photo of the mod doesn't really represent the content i've seen on the photos, but i'm glad i clicked on this one anyway.

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JoshLJaeger Creator
JoshLJaeger

Placeholder. Still in pre-development stages until my career-related things are sorted out, which is in the next few weeks.

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Darkfires
Darkfires

This has to be the most promising mod currently in active(-ish) development.

Tracking!

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candlejack131
candlejack131

When TiMan says it looks good, you know it looks good.

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TiManGames
TiManGames

Tbh it looks decent and so far it looks better than the recent stuff that have been showing up in this site lately. Looking forward to see where this is heading to.

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