In 2008, a mod for the video game Star Wars: Jedi Knight Jedi Academy was released called Knights of the Force. It was intended as an expansion pack/total conversion for the game, offering players the ability to explore all the various maps of the game and fight against or be hundreds of characters from across the Star Wars Saga. That mod however has long since ended development, yet it has inspired us, a new mod team, to come and fulfil the goals of that original mod and bring it to a new generation of Jedi Academy players. Our goals are to let players create their own Star Wars battles, playing and fighting against numerous characters ranging from all three trilogies, Rogue One, Star Wars Rebels, and even characters from the old Legends Continuity across many maps set in the Star Wars universe. Players will be able to use hundreds of various lightsabers and weapons from the films and fight across various maps of locations from the films. We may not be the controversial creator of the original KOTF mod, TimFx, but we nonetheless hope to bring the goals of what the original mod was suppose to be in this spiritual successor/continuation of the original Knights of the Force mod. Knights of the Force is Reborn!

Discord:

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RSS Articles

Q: When do you plan on releasing updates?

A: The instant we know, we will tell you.

Q: I'd like to see "this character" in the mod!

A: We're open to suggestions, but please only suggest characters if you have a proper, high quality model rigged for Jedi Academy or Jedi Outcast to show us, else we will not take your request under consideration.

Q: How do I unlock other missions? They're greyed out!

A: Missions that are greyed out don't exist yet and will need time to produce and release. Missions can be freely played as they're released, with no pre-requisities.

Q: Will you have missions for other eras? Like Clone Wars, KOTOR, and Rebels?

A: Yes, they will be labelled under a category called "Bonus Missions"

Q: I've having problems with KOTF 2.0, can you help?

A: We are not affiliated with the 2.0 version of the mod in any way, shape, or form. Officially, we can not help you if you're having issues. Why are you playing it anyway?

Q: Will the mod have an Add/Load system like 2.0 did?

A: Nope! With the power of OpenJK, we don't have to require the player to select npcs outside of the game. We have a menu to handle all spawning from an organized list of NPCs. Of course, all npcs can be spawned from the console, all npc commands can be found here: Docs.google....Yffw

Q: Will I get to choose the side of an NPC?

A: Yes, this also includes any npcs we haven't officially featured.

Q: Will you add anything from Jedi Outcast? Campaign? Maps?

A: We understand that many love and cherish Jedi Outcast and would love to play the campaign through KotF. However, in efforts to avoid any potential legal repercussions, we will not include any assets from Jedi Outcast with the exception of sounds for certain characters. This includes the campaign and multiplayer maps.

Q: Are there viruses in the launcher/updater/the mod?

A: NO!

Massive Breakthrough Found!

Massive Breakthrough Found!

News 9 comments

New discoveries, more fun with npcs! Hope you enjoy!

Mission Community Feedback!

Mission Community Feedback!

News

Concerning our missions, let us know your thoughts.

Spur of the moment mission

Spur of the moment mission

News 2 comments

In response to recent announcement regarding Ewan McGregor.

Beginning the Road to 2.2

Beginning the Road to 2.2

News 5 comments

Immediate changes and announcements regarding 2.2.

RSS Files
KotF MultiPlayer Server

KotF MultiPlayer Server

Server 11 comments

Knights of the Force files for hosting MultiPlayer Servers. All instructions included inside. This file will NOT be downloaded by the launcher.

Knights of the Force Launcher v7.7

Knights of the Force Launcher v7.7

Installer Tool 140 comments

Auto-updater and installer for Knights of the Force 2.1. Please note, this is for Windows users only.

Knights of the Force 2.1: PART 1 of 5

Knights of the Force 2.1: PART 1 of 5

Full Version 2 comments

Part 1 of 5. The Engine needed to run Knights of the Force, this contains a full up-to-date build including our Operation: Knightfall update.

Knights of the Force 2.1: PART 3 of 5

Knights of the Force 2.1: PART 3 of 5

Full Version

Part 3 of 5 for the up-to-date download of Knights of the Force 2.1. This download contains a fully updated mod including the Operation: Knightfall update...

Knights of the Force 2.1: PART 2 of 5

Knights of the Force 2.1: PART 2 of 5

Full Version

Part 2 of 5 for the up-to-date download of Knights of the Force 2.1. This download contains a fully updated mod including the Operation: Knightfall update...

Knights of the Force 2.1: PART 5 of 5

Knights of the Force 2.1: PART 5 of 5

Full Version 3 comments

Part 5 of 5 for the up-to-date download of Knights of the Force 2.1. This download contains a fully updated mod including the Operation: Knightfall update...

Comments  (0 - 10 of 2,418)
BloodoftheDragonsEye
BloodoftheDragonsEye

It's been awhile since I last played, but man this new update is awesome! I'm glad to see everything is still going full speed.

I had a thought and figured it couldn't hurt to ask. Are you guys planning on adding any content from Jango Fett: Open Season? I would love to see the old Death Watch and True Mandalorians in the mod. I thought maybe you wouldn't have to add new models, just tweak some of the existing Mandalorian models.

I don't know if that's possible, just a thought. Thanks for all the work you guys do! I'm looking forward to the new content! (the new NPCs are awesome btw, really good stuff!)

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Linken233 Creator
Linken233

Glad you're enjoying the mod!

We haven't thought about it, but truthfully I was never informed (didn't even know it existed!).

We have plenty of Mandalorians to pick from, I think Jango Fett in character selection has a wide variety, but if it's something more complex like a mission for example, we would require voice actors. While we've been lucky to work with a few for the mod so far, looking for impressions of Fett and Montross would be a task in and of itself.

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Guest
Guest

CAN this mod played on android?

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Linken233 Creator
Linken233

If the mod wasn't on its own engine, then yes. But unfortunately, since we're using OpenJK, playing Jedi Academy on mobile devices isn't possible.

Reply Good karma+1 vote
arken444
arken444

is darth talon in this yet

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Linken233 Creator
Linken233

She's been in since July 2018 ;)

Reply Good karma+1 vote
peterok2014
peterok2014

hi there

why there is no map of Dagobah in Knights of the Force? we need at least one Dagobah map

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Linken233 Creator
Linken233

Because a good one hasn't existed for a long time.

Reply Good karma+1 vote
peterok2014
peterok2014

Yoda does not exist, but there is Snoke, Kylo Ren and Luke fron Force Awakens. With the Dagobah map, we can invent lots of lightsaber fight between Snoke and Kylo Ren vs Luke.

Thanks you so much anyway

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Linken233 Creator
Linken233

Yoda does not exist? What????

Reply Good karma+1 vote
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Highest Rated (8 agree) 10/10

I an very thankful that these people are willing to make this mod

Jan 20 2018 by KrayZDogg

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