Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively increasing difficulty and overcome powerful bosses to survive.
The three phase seer council boss has been added and a video of the fight has been uploaded describing how it works. This boss fight comes at wave 41, replacing the librarian boss fight which is now at wave 21, so you'll now have two boss fights to mix things up between the waves.
Shuma, who does most of the custom models for the mod, has come up with a fantastic looking chaplain, who, in addition to a tactical space marine from the "angry marines" chapter, will be the next two heroes to join the roster.
Not only did Shuma make a model for the chaplain in power armor, he also made one wearing terminator armor:
The terminator version of the chaplain will either be added alongside the power armor version or, if not, during the version immediately after.
For those looking to find others to play the mod with, the Steam group now boasts over 300 members: Steamcommunity.com
The group privileges are public, so any member can schedule events.
Added the Chaplain, fixed some bugs with the Seer Council fight and tweaked some heroes. Full details included in change log. Killteam is a 5 player co-op...
Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...
Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...
Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively...
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hey dude remake the mod for dawn of war 2 retribution i like haveing more then just 8 heroes also make it so we can upgrade and level up like in last stand make it in last stand mode
anybody still playing this mod
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I just heard of this, it looks really impressive but... it's for vanilla DoW2 right? Not sure if that mod is worth getting my hands dirty with GFWL again...
Nope it works for vanilla And The chaos rising not for Retrobuition though... although i have not actually tested it so i can't say for sure wether or not it would work with it =)
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I can't turn off the Tyranids :(
No i can't turn them of either and i am pretty sure we will not be able to get an update fixin that issue either due to the mod has been Officialy killed of...
and thats a big shame i recently found this and loved it god dangit why always when i am to late grrrr!....
Is there still progress on this mod?
If not, some news would be nice.
Read on in the comments for the big news Lad
this is what the team has to say..
oneproduct Jul 11 2011, 7:11am replied:
I'm done working on the mod. Everyone has moved from Chaos Rising to Retribution by now and I don't own Retribution. Even if I did, to be honest I'm getting bored of Killteam myself. It also takes a lot of work and I'm doing it all the scripting/modding/"coding" (there's not really much true coding) on my own (though with custom models and maps made by others, my thanks to them).
Making the heroes is fun but the gameplay itself gets stale after awhile and it sucks that I can't do persistent gear or leveling like in The Last Stand.
It's also annoying that even though everyone who plays this seems to enjoy it more than The Last Stand that it will never be as famous as it because it is so hard to distribute or popularize mods for this game.