Cope's Defense Mod (CDM) is a work-in-progress modification for Dawn of War II. The newest version is 0.5. The goal in CDM is to survive as long as possible against the waves of enemies (currently 40 waves, more to come) with the Space Marine squads (scouts, Tactical Marines, Assault Marines, Heavy Bolter, Apothecary and Techmarine, Force Commander) you receive in the beginning. You can upgrade your squads to be stronger and more effective. Still WIP but you can already download a playable version (which actually is lots of fun).

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New version coming soon

News

Version 0.3.8 won't change to much about the game itself as I'm still busy with other things.
The new version will also include my Mod Launcher ;).
Changelog 0.3.8
Fixes
- increased the reacharge time of "Switch to Heavy Bolter" to 12, it had the wrong value
- the loading screen will now display the race-symbols
- the 'Knockback'-animation of the Tactical Marines will now stop correctly

Balancing
- increased the rate of fire and the accuracy of Plasma Guns
- decreased the cost to switch weapons (50 waaagh -> 0 waaagh)
- decreased the cost of the Scout's Artillery Bombardement (Req: 0, Waaagh: 250)
- increased the speed of Tyranid Warriors
- Hormagaunts in later armor-waves (20+) will now have slightly more health, Warriors a bit less

Gameplay
- added in hormagaunts that overjump your cover for later waves (20+)
- slightly changed warboss-behavior
- moved the 'Build Tarantel' ability of the Techmarine to level 2
- Techmarine now has a '360° Tarantel' (slightly more expensive: 360 req) on level 3
- Changed Devastator's 'Focus Fire' to use up energy and reduced the initial energycost to 20
- Scout upgrades reworked: Sight, Speed, Ballistics (lvl. 1-5)
- Sight:
Lvl 1: + 10%, + 2% Weapon range
Lvl 2: + 10%, + 2% Weapon range
Lvl 3: + 10%, + 3% Weapon range
lvl 4: + 10%, + 3% Weapon range
lvl 5: + 15%, + 5% Weapon range
- Speed:
Lvl 1: + 10%
Lvl 2: + 10%
Lvl 3: + 10%
lvl 4: + 10%
lvl 5: + 15%
- Ballistics:
Lvl 1: + 5% Accuracy, + 5% Damage, - 2% Cooldown, - 2% Reload time
Lvl 2: + 5% Accuracy, + 5% Damage, - 2% Cooldown, - 2% Reload time
Lvl 3: + 5% Accuracy, + 5% Damage, - 3% Cooldown, - 2% Reload time
Lvl 4: + 5% Accuracy, + 5% Damage, - 3% Cooldown, - 2% Reload time
Lvl 5: + 5% Accuracy, + 5% Damage, - 5% Cooldown, - 2% Reload time

Miscellaneous
-

Known Bugs
-

Next Version Delayed / Mapper?

Next Version Delayed / Mapper?

News 1 comment

The next release of CDM is delayed due to the fact that I'm quite buisy. I'm searching for someone to create some maps though, feel free to send me a...

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CDM 0.5

CDM 0.5

Full Version 13 comments

This is the newest version of Cope's Defense Version with lots of changes. IF YOU ARE EXPERIENCING PROBLEMS EXTRACTING THE MOD-FILES TRY 7ZIP.

CDM 0.3.8

CDM 0.3.8

Full Version

Version 0.3.8 of CDM is bugged. You should wait for the next version :(.

Cope's Defense Mod 0.3.7f  Beta-Fix

Cope's Defense Mod 0.3.7f Beta-Fix

Patch

This is a patch for version 0.3.7 to make it compatible with the 'There Is Only War'-Beta patch. Installation instructions included. Changelog 0.3.7f...

Cope's Defense Mod 0.3.7

Cope's Defense Mod 0.3.7

Full Version 2 comments

This is version 0.3.7 of CDM. It fixes some bugs (weapon-switching, flamer-orks, ammo-drops etc.) and rebalances some things (popcap, weapons etc.).

Comments  (0 - 10 of 56)
Zank
Zank

Each time I download the mod, I can't extract it from it's folder, it just gives me some kind of error.

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Calgar
Calgar

Thats because its not compatible with the current version of DoW2.

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masterslay
masterslay

Cope please update your mod.

I miss this mod so much. dont let it down :)

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Calgar
Calgar

Cope, are you ever going to update this?

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AusSoldier
AusSoldier

If you could i need some help
When i start the game with the mod launch options (on steam) it starts up with a black background in the main menu and crashes whenever i try to create a online game

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cope Creator
cope

The mod is not compatible with any version later than 1.9. :(

Reply Good karma+2 votes
Operator21
Operator21

update it plz , i got it on steam and its not working :(

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AusSoldier
AusSoldier

Ok thanks for the fast reply

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As_Always
As_Always

Will there ever be support for later versions? This is a great mod and all, but I'm not sure I'm going to re-install a second copy of DoW just for this, haha.

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Calgar
Calgar

another question cope: when cr is out will you keep making this for dow2 AND cr or just one?

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cope Creator
cope

I won't make 2 versions -- but I don't see why I there should be any need to create 2 version ;). The version will be compatible with DoW2 and CR.

Reply Good karma+1 vote
Calgar
Calgar

cool, cant wait but i have to wait for easter before i can get chaos rising

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