You are a rabbit with big guns and a bad attitude. All of Hare-Kind is in great danger, after finding out those terrible turtles you fought years ago are back again to make life miserable. Stop them before all (S)Hell breaks loose!

Description

Episode 4, the episode where you face Devan Shell once and for all. Be sure to defeat Devan, save Eva Earlong, Spaz and Lori.

Preview
Ultimate Jazz Jackrabbit Doom - Episode 4
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antfed
antfed - - 7 comments

Yay!

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cs89
cs89 - - 30 comments

I played through Episode 1-3 of Ultimate Jazz Jackrabbit Doom mod.
I enjoyed the maps, the gimmicks and the weapon upgrades. :)
Although when I finished Episode 3's Battleships level, the mod loads Doom 2's Wolfenstein map.
I don't know why it happens. I used GzDoom 4.10 version and I loaded the pk3 file with DamNums and TargetHP mods.

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cs89
cs89 - - 30 comments

Actually, what I wrote before is not that important, since I started playing episode 4, I enjoyed playing Jazz Jackrabbit 2 game levels in FPS view so much. :-)
I reached to the 4th GBA Jazz secret level too.

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BassSlapper89 Author
BassSlapper89 - - 84 comments

Glad you are enjoying the mod. The team and myself are tweaking with some more features to be added for the next release.

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diszkotraktor
diszkotraktor - - 2 comments

Same issue here (without any other mods). At first I thought it was intentional (slaughtering nazis as a rabbit?), but when I completed the level, it just loaded the next Doom map. Manually starting Episode 4 works, though. Great mod!

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Guest
Guest - - 690,238 comments

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Guest
Guest - - 690,238 comments

I'm getting this error when I'm trying to launch:

Execution could not continue.

Script error, "UJJD EP4.pk3:mapinfo.txt" line 16:
Expected '=' but got '{' instead.

Can anyone help me?

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BassSlapper89 Author
BassSlapper89 - - 84 comments

Sorry for the late response. I sent the message to the team. I'll stay in touch.

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Guest
Guest - - 690,238 comments

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General_Frank
General_Frank - - 67 comments

I came to a star block wall in Labrat and cannot pass it.
Is there a switch or something I don't see?

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TheDeeGee
TheDeeGee - - 22 comments

Cool so far.

Had to noclip through the exit gate of Marbelara though, as the gate wouldn't open.

(using GZDoom 4.11.3)

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