Hey, my name is Alan. I designed Jazz Jackrabbit Doom all on my own with no knowledge of modding or designing levels. I did ask for help from a few people but only for certain things I had trouble with. I thank those Doom modders for their help. I am planning on updating my mod when I get the chance.
So, a little fun fact, I actually thought of this Jazz Jackrabbit Doom mod idea when I was 13 years old. I would have begun the process then, but I had no idea where to start. I decided 2 years ago to begin the process and now it feels awesome to finally to do something different in my life.
Besides Doom modding, I'm also a bass player for the Metalcore band, DIOXIS! You can find my band through Facebook, YouTube, Reverbnation to name a few.
Thank you everyone, I will keep y'all updated!
Sorry I haven't stayed in touch on Mod DB. Been busy redesigning the majority of the levels on the Jazz Jackrabbit Doom TC I have been working on.
I have made a lot of progress since I last posted v2.1 in August!
Now that I got more comfortable with detail in level designing, I decided to go back, start designing from scratch on the levels that needed minor touch ups or serious attention.
Besides the levels, I also tweaked with the enemies attacks and features, redesigned a few of the Turtle Gunner sprites... now they have more detail. I removed a few of the weapons Jazz uses. Added a new enemy, which is a Flower for level MAP09. I am doing my best when it comes to balancing the weapons. Added new textures to match the levels themes.
I am going to take my time now. I was my fault that I rushed everything. I was mostly stoked about sharing my mod to the world that I have been wanting to work on since I was 13. I will keep y'all posted for any updates. Until then, y'all have a great rest of the week.
No screenshots at this time. I'll post up screenshots when I get the chance.
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.