Behold: Insularis Draco! An overhaul of the 2014 gem 'Invasio Barbarorum II: Conquestus Britanniae'. 30 playable factions, four (!) immensely detailed maps of North-Western Europe, covering the period of 355-700 A.D. when tribal migration, plague, climate change and all-out war spelled an end to Antiquity and a new world of 'barbarian' kingdoms rose from the ashes of Empire. The Dark Ages have descended upon the West. 'Times of great trouble and uncertainty offer substantial opportunity, but it is reserved only for those who dare to grasp it. Who will be Bretwalda and who will be Insularis Draco?' Greetings from the modding team (Urbgen, Benfras, Belovèse and PythagoreanBeans) working every day to improve I.D. for you! If you want to test it and give us feedback you can join our Discord (find the Homepage link)

Report Should the mud overlay (mud splotches on units as they run around on a muddy battlefield) be disabled or not?

Poll started by Urbgen with 178 votes and 4 comments. Browse the poll archive.

Post comment Comments
Da9othUr
Da9othUr - - 30 comments

It's not ugly but it might help with performance

Reply Good karma Bad karma+1 vote
Guest
Guest - - 692,535 comments

I was involved with the original mod and I am really pleased to see your mod doing so well

Reply Good karma Bad karma0 votes
Urbgen Creator
Urbgen - - 204 comments

Hey! Thanks for contributing to my favourite M2TW mod!

Reply Good karma+1 vote
Gallienus
Gallienus - - 63 comments

Tbh yeah it's annoying, It would be epic if you could put an optional setting to disable it. Most of the times I start the battle and my general starts with dirt on his face without even moving, units getting muddy while fighting are ok but it's just ugly and not that realistic to have it immediately after the general speech XD. Thanks a lot and I love this mod!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: