Behold: Insularis Draco! An overhaul of the 2014 gem 'Invasio Barbarorum II: Conquestus Britanniae'. 30 playable factions, four (!) immensely detailed maps of North-Western Europe, covering the period of 355-700 A.D. when tribal migration, plague, climate change and all-out war spelled an end to Antiquity and a new world of 'barbarian' kingdoms rose from the ashes of Empire. The Dark Ages have descended upon the West. 'Times of great trouble and uncertainty offer substantial opportunity, but it is reserved only for those who dare to grasp it. Who will be Bretwalda and who will be Insularis Draco?' Greetings from the modding team (Urbgen, Benfras, Belovèse and PythagoreanBeans) working every day to improve I.D. for you! If you want to test it and give us feedback you can join our Discord (find the Homepage link)

Description

Full, stable, Stand-alone and ready to plop into your 'mods' folder. The current release of 'Insularis Draco'. A huge number of substantial updates and improvements since our previous version uploaded earlier this year.

Preview
Insularis Draco 1.0
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Katzbalger88
Katzbalger88 - - 87 comments

Nice!

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Peji
Peji - - 8 comments

The game keeps crashing very early on in the campaign, on end turns or after battles...
I tried reinstalling the game and the mod, but it keeps happening for me :/

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Urbgen Author
Urbgen - - 198 comments

Come to the discord! We'll help you out there. Btw, do you have the 4GB patch installed?

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Mr_Nygren
Mr_Nygren - - 3,811 comments

Hey man, Absinthia didn't do the strat-models for Wrath of the Norsemen (Danes) - i did those strat-models.

Absinthia did the battle-models and I turned them/converted them into strat-models.

Great job on the mod though! Gonna try it.

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Urbgen Author
Urbgen - - 198 comments

ahah! I'll edit this for the strat model then. You're right, I even remember asking you about them. Thanks again!

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Mr_Nygren
Mr_Nygren - - 3,811 comments

Yes, you did - they're the same models originally but making strat-models required a bit of work, including making two textures into one which was a bit tedious with Absinthia's models due to their many smaller details.

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Gallienus
Gallienus - - 51 comments

Hi there! Congrats for the 1.0 release!
What have been updated 10 minutes ago?

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Urbgen Author
Urbgen - - 198 comments

shhhh, it was supposed to be a quiet update :P

I added an easily replaceable overlaytextures folder which removes dirt in muddy battles + I fixed transparent unit card backgrounds for minimal UI, I also made Irish Wolfhounds recruitable and fixed some minor things as well. Just a tiny update, a bit of a shame I had to reupload the full 3+GBs for it. Just a tiny bit of polishing.

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Gallienus
Gallienus - - 51 comments

Hahahha. Jokes on you, yesterday evening before heading to bed, I downloaded this version and the overlaytextures too coz I wanted to remove the dirt effect on units. Today I wanted to install both but i checked this page and Ive seen this new file update. So now Im simply going to install the updated version and i'm going to kill two birds with one stone!
It was worth it to wait for this little update :D

Thank you :D haha

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Urbgen Author
Urbgen - - 198 comments

be careful or I'll upload a new version again just to correct a mistake I just noticed in the unit descriptions!

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Gallienus
Gallienus - - 51 comments

hahah,trying to turn it into a nightmare for me eh? :D

No worries, I won't download the mod again for similar reasons ;) XD

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gepeac
gepeac - - 29 comments

is there any other link to download?

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Urbgen Author
Urbgen - - 198 comments

There isn’t but it should work just fine. Why? What’s the problem?

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enlighten476
enlighten476 - - 1 comments

I hope everyone is well...

I have the same problems as Peji fellow.... I never had a problem with anyone of the releases, only 1.0

I think it's here:
15:28:27.021 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_character_traits.txt, at line 11380, column 21
Could'n find effect description string for trait(owaindanwynbio) level(owaindanwyn_effets_desc).
15:28:27.021 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_character_traits.txt, at line 11562, column 8
Could'n find level name description string for trait(cynfelyndrwsglbio) level(cyfnelyndrwsgl).
15:28:57.420 [game.script] [error] Condition parsing error in mods/InsularisDraco/data/world/maps/campaign/imperial_campaign/campaign_script.txt, at line 10581, column 24
faction type not recognised
15:28:59.127 [game.script] [always] Battle Scripts Reset
15:31:30.327 [system.rpt] [error] What a mess! Better check the log for errors.
Closing shop now, better luck next time!

Anyway thanks!!!!

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Urbgen Author
Urbgen - - 198 comments

Come to our discord! We’ll help you out. Chances are something went wrong with your extraction process. These errors are completely harmless.
Discord invite link is on the summary page top right.

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Guest
Guest - - 689,967 comments

I dont know why but every time i try to start the game i get this error

18:02:05.846 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_buildings.txt, at line 3294, column 93
unit(Veteranii) does not match up to the ownership for faction(venice)
18:02:05.846 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_buildings.txt, at line 3294, column 93
unit(Veteranii) does not match up to the ownership for faction(timurids)
18:02:05.846 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_buildings.txt, at line 3294, column 93
unit(Veteranii) does not match up to the ownership for faction(portugal)
18:02:05.846 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_buildings.txt, at line 3294, column 93
unit(Veteranii) does not match up to the ownership for faction(scotland)
18:02:05.848 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_buildings.txt, at line 3294, column 93
unit(Veteranii) does not match up to the ownership for faction(dyfed)
18:02:06.352 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_buildings.txt, at line 8370, column 3
Building DB error - faction papal_states has gap in building prior to abbey (unavailable at level zero)
18:02:06.352 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_buildings.txt, at line 8370, column 3
Building DB error - faction papal_states has gap in building prior to abbey (unavailable at level zero)
18:02:10.867 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_character_traits.txt, at line 11380, column 21
Could'n find effect description string for trait(owaindanwynbio) level(owaindanwyn_effets_desc).
18:02:10.867 [script.err] [error] Script Error in mods/InsularisDraco/data/export_descr_character_traits.txt, at line 11562, column 8
Could'n find level name description string for trait(cynfelyndrwsglbio) level(cyfnelyndrwsgl).
18:02:14.414 [system.rpt] [error] What a mess! Better check the log for errors.
Closing shop now, better luck next time!

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Urbgen Author
Urbgen - - 198 comments

Hey, you’d better come to the discord to discuss this. These specific errors you posted are harmless bugs (which we’ll fix nonetheless, of course!) which would never cause a ctd. Something must’ve gone wrong with the extraction. Try to use an alternative to 7zip, as we’ve had complaints about that one before. Discord invite link is in the mod description.

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Hanush
Hanush - - 2 comments

Good sir, do justice onto the histories. A most endearing mod to play, and an even better read. Descriptions are read under my exe. running. My thanks

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juanpe
juanpe - - 3 comments

beutifuol i got a crash mid game but amazing anyways, let me know if you want some help translating to spanish or german

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Urbgen Author
Urbgen - - 198 comments

Hey, translations would be very cool but I'd encourage you to wait for at least 1 year so we can finish the mod (lol, a modder 'finishing a mod', how unrealistic) so you don't have to keep re-translating it.

About your crash: when did it happen? In the battle? Did you rename your modfolder? Don't do that, it causes crashes. In campaign? During the end turn phase?

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Guest
Guest - - 689,967 comments

Hello, where can i get the discord link? i have a problem that when i start the .bat the game goes "not responding"

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Urbgen Author
Urbgen - - 198 comments

In the main mod info on the Summary page. On the right.

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Robertpharesmac
Robertpharesmac - - 2 comments

downloaded the mod but every time I start it the screen is minimalized. I tried to rename the file to one of the kingdoms campaigns and it works, but whenever I fight a battle it shows an error and kicks me out of the game.

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Urbgen Author
Urbgen - - 198 comments

Go to the cfg file and change ‘windowed = true’ to ‘false’

And never rename this mod :)

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Thunderofcannons
Thunderofcannons - - 190 comments

I'm downloading this great mod again, this is actually one of my favorite time periods and the Viking age of course.

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darkhermitsu
darkhermitsu - - 2 comments

I want to ask. My generals' loyalty decreases after battles. What to do?

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