Insanity Deathmatch v1.21
Full Version 1 commentNew in Version 1.21: - A whole bunch of balance changes and fixes made in Deathmatch and other different gamemodes. - The Heat-Seeker now spawns again...
INSANITY DEATHMATCH is a multiplayer PK3 mod for the Zandronum sourceport of Doom, featuring:
Insanity Deathmatch is not supposed to be anything competitive (although I invite those people to test it, too, and give opinions on its eligibility for competitive play!) nor any strong attempt to balance out the assets of Doom II in multiplayer, but more of a deathmatch carnage type mod meant for an Insane amount of fun!
Insanity Deathmatch doesn't feature any new maps on its own (yet...) but it can be played on any deathmatch map pack that uses Doom II actors, and custom maps for the mod are possible to do with Ultimate Doom Builder!
I hope you enjoy the fragging, and remember to always have fun! Otherwise, if you take things too seriously, soon you wont be sane enough to escape the Insanity...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
New in Version 1.21: - A whole bunch of balance changes and fixes made in Deathmatch and other different gamemodes. - The Heat-Seeker now spawns again...
New in Version 1.21: - A whole bunch of balance changes and fixes made in Deathmatch and other different gamemodes. - The Heat-Seeker now spawns again...
NEW in version 1.2: - New miniature versions of the gibbing explosions that occur more commonly! - Added a mod settings menu in the main menu full of...
NEW in version 1.2: - New miniature versions of the gibbing explosions that occur more commonly! - Added a mod settings menu in the main menu full of...
NEW in version 1.11: - Cacoward features! - Full compatibility for making custom maps! - Added 7 additional modifiers! - New weapons: The Stinger & The...
NEW in version 1.11: - Cacoward features! - Full compatibility for making custom maps! - Added 7 additional modifiers! - New weapons: The Stinger & The...
PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom...
This simple mod allow you to enter in any map at any time with simple menus options, it should work with every mod, more custom maps/wads support will...
I made A LOT of adjustments to GZDoom settings to get the best Project Brutality experience out of it. This includes graphic and performance ajustments...
Some WADs I've made for DOOM and DOOM II
A total-conversion for Doom inspired on NAM/Napalm 98 and Rising Storm Vietnam. Features jungles, reasonably accurate period weapons, and lots of gore...
This mod aims to bring the duke nukem 3d universe to the doom engine, with enhancements taking inspiration/resources from mods like Dukeplus and others.
Is very good !!! but i can't play other maps?!?
Skinnable version its the same the original?
The Skinnable Edition is different in the sense that there are no extra death animations, and the player behavior is vanilla-Doom styled, enabling the use of custom player skins.
That's where the name "Skinnable" comes from - you can use a different player skin!
INSANITY?!!!! THIS IS MADNESS! THIS IS SPARTA!!