I have been improving one of Undying Nephalim's older releases of Hyrule Total War - namely the 3.8 version released at the end of 2014 and the final version with all the old faction rosters. The mod will have custom strat-map cities/agents, custom battle-map settlements, new resources on the map, new factions such as Majora and the Oocca, new units for most older factions and the minor factions especially, new animations, new 2d-art. Majora will use unused reskins for the Zora, Kokiri, Gorons and Hylians made by the Undying Nephalim, while also using new re-skins made by Codeman over at the Hyrule Conquest Discord for the rest of the intended factions that Neph intended for Majora to use - and this submod aims to bring you the most finished Hyrule Total War yet - using the older models because i think some of them were better but not all.
Yes, this Fairy General was really annoying me. I had to lower the triangle/vertice-count by using the tool or she would crash the game when trying to load the map with her. This was really annoying due to her armor being the type that has to be placed on all her bones and not just one. So I struggled with finding ways to get both the body and armor into the game without one of the parts being static.
Fortunately I did find a tutorial on how to rig models and after that I could finally rig her body by placing out the vertices. Unfortunately she had an old glitch connected to vertices in battle and this glitch also happened to the strat-model - I believe it was the armor and specifically the bikini.
To fix this issue wasn't easy and I haven't fixed it 100% but it's 99% gone and only visible from the back if looked at from the side. I think this is as far as I can go at this.
The battle-model has the same issue and I will attempt to get it to look better.