I have been improving one of Undying Nephalim's older releases of Hyrule Total War - namely the 3.8 version released at the end of 2014 and the final version with all the old faction rosters. The mod will have custom strat-map cities/agents, custom battle-map settlements, new resources on the map, new factions such as Majora and the Oocca, new units for most older factions and the minor factions especially, new animations, new 2d-art. Majora will use unused reskins for the Zora, Kokiri, Gorons and Hylians made by the Undying Nephalim, while also using new re-skins made by Codeman over at the Hyrule Conquest Discord for the rest of the intended factions that Neph intended for Majora to use - and this submod aims to bring you the most finished Hyrule Total War yet - using the older models because i think some of them were better but not all.

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Report RSS New Fairies of Tarm strat-model generals! (view original)
New Fairies of Tarm strat-model generals!
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Description

So the Fairy General slowed down progress by a lot.. But I'm finally finished with this faction.

So you can have the following:

1. Soldier - Old Humanoid Manifest model.

2. General (0) = The Fairy general that were the most troublesome strat-model yet.

3. Custom model (1) = The Fairy Queen - I increased her size to fit the human skeleton because she would be horribly glitched if using her original smaller size like I did first. Fi is also smaller and that's why she is slightly glitched, but this character were way more glitched. Now she is perfect but a little big.

4. Custom Model (2) = Essence of Tarm - a really good looking giant strat-model and unlike King Dodongo and Dezaia actually moves very nicely on the map.

5. Custom Model (3) = Dezaia, has static frontal legs and isn't looking perfect when moving but it's the best I could do with her. Looking good standing still.

There were only three custom heroes for the Fairies of Tarm, and they had the same issue as the undead Stalfos refusing to allow any more heroes after I had added the first two - fortunately I solved this by removing the script for heir and leader forcing heroes with these lines to only ever change those two. It worked and Dezaia could be added. Now let's find out if I can also add the rest of the Stalfos giants.

The Fairies of Tarm also has gotten new agents as I never liked the 4.6 ones for this mod. They looked entirely out of place and different in style. Also, Neph used three different textures for the same model in use by 3 of the agents.
I've added new ones:

1. Spy - Pink Pixies, the portrait for the 4.6-fairy suggests that Neph had intended the spy to be a pixie. I double-checked and there were no old model of a spy. They look cool when moving and are three in one unit.

2. Merchant = Mad Mystic made the most sense.

3. Priest - Herald of Seasons.

If there is room for it at the end when every faction is ready then they might get a "Phantom of Tarm"-assassin.