I have been improving one of Undying Nephalim's older releases of Hyrule Total War - namely the 3.8 version released at the end of 2014 and the final version with all the old faction rosters. The mod will have custom strat-map cities/agents, custom battle-map settlements, new resources on the map, new factions such as Majora and the Oocca, new units for most older factions and the minor factions especially, new animations, new 2d-art. Majora will use unused reskins for the Zora, Kokiri, Gorons and Hylians made by the Undying Nephalim, while also using new re-skins made by Codeman over at the Hyrule Conquest Discord for the rest of the intended factions that Neph intended for Majora to use - and this submod aims to bring you the most finished Hyrule Total War yet - using the older models because i think some of them were better but not all.

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Report RSS Makayane has remade the map heights and the paths! (view original)
Makayane has remade the map heights and the paths!
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Description

Previously you would walk from the ground below the city and up to it, using a path that were circling around it- it would look slightly off as the units would be moving up trhough the clouds and on towards the city.

Makayane remade this, and changed the map heights of the strategic map, this means that the ground below the city is now much farther down than previously- and the road to the city has now been changed as well.

I tried attacking the city with many armies, and unlike in the past when they would start below the city on the ground and then circle around it, they will now all start on-top of the clouds. So all the armies are starting on the clouds and you cannot view the ground below anymore. It's too far down for the camera!

Makayane also did make it so that the clouds would hide most of the invading armies while they are marching up to the city. While some of them are visible temporarily from time to time you can't really see them until they reach the area next to the city.

The besieging armies will encircle the Sky City, and move through these clouds until they arrive at the platforms of the city. I'd say the city is looking much better now, and you don't really need to sally out either as the attacker can now attack from two fronts without issues.

The only exceptions are the Gorons, Labrynna and the Kokiri- they have static defensive units and you will need to sally out to defeat those units.

Makayane has done an impressive amount of work for the last four weeks to make the Sky City, created by Undying Nephalim- playable! She said she would create the strat-model so i'm currently awaiting that while doing some work myself on other bits.