I have been improving one of Undying Nephalim's older releases of Hyrule Total War - namely the 3.8 version released at the end of 2014 and the final version with all the old faction rosters. The mod will have custom strat-map cities/agents, custom battle-map settlements, new resources on the map, new factions such as Majora and the Oocca, new units for most older factions and the minor factions especially, new animations, new 2d-art. Majora will use unused reskins for the Zora, Kokiri, Gorons and Hylians made by the Undying Nephalim, while also using new re-skins made by Codeman over at the Hyrule Conquest Discord for the rest of the intended factions that Neph intended for Majora to use - and this submod aims to bring you the most finished Hyrule Total War yet - using the older models because i think some of them were better but not all.

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Report RSS I've done a lot of gameplay changes on the map! (view original)
I've done a lot of gameplay changes on the map!
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Description

1. Horon now starts with Holly as well. It's no longer held by Horon Rebels as it would be taken by the Subrosians anyway. I did feel that Horon could use two cities at the start of the game, seeing as how the Tokay and the Zuna got an additional region previously. And the Subrosian have three regions even though one doesn't count if the AI is playing as them. The three units that were a rebel garrison has become soldiers/mystics of Horon.

2. The Deku Monkeys are now regionals from the region/settlement of Turongo- held by Deku Monkey rebels. If you conquer the settlement you will be able to recruit them in your army unless you play as the Gohma, the Stalfos or Majora.

3. I've made all the Great Sea: Total War units become available only after Princess Zelda V (5) spawns through the event.

4. River Zora is starting with the region "Fort of Wings" and will hence have the Storm Zora from the start including their hero Mahxai.

5. The Lizalfos are starting with the Korkuloki settlement and will have the Volvagians from 4.6 available from there from the start- they did also get two new heroes- Trinexx, Lord of Turtle Rock, and Vyorsoth, Mother of Tyrants.

6. I did also add the small worm-creature as a new unit to the Lizalfos, as i had been inspired by Neph's new roster. The Rope-creature is pretty much the same creature but green instead of red.

7. The Gerudo and the Lizalfos both have access to the old Volvagians from their capitals as well. Previously the unit were not in the recruitment!

8. I had forgotten to add all the Gohma factional units to the campaign in the recruitment- the Gohma now can recruit Juveniles, Adolescents, Viridgohma and the Trap Door Gohma.

9. The Wild Life now has only Dodongo's in the Dodongo's Cavern- Vyorsoth and Trinexx are now in the Lizalfos faction. You'll also get King Dodongo as the Gorons if you conquer Dodongo's Cavern- as a general.

10. The Gorons can no longer recruit the Volvagians because they are enemies.

And more!