The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.
Hey, you actually get to reload the rpg thanks to this mod!
in the HL1 fashion, no less. You still reload from the wrong side, but that's probably the beauty of Combine engineering.
I'd assume the Combine would've made their own model of the AT4, so yeah. They probably re-engineered it for ease of use or something.
Man nice work in... well pretty much everything. All fantastic, all of it.
However - holy **** this Unsharp filter. How do you play with unsharp values so high? Combined with the film grain post process you have, it makes everything really head-achingly grainy.
At least we will be able to tone it down, right?
That's gif compression. Also yeah, you can turn things on/off.
Who needs D0G when the only good boi here is the RPG.
no >:(
Epic, Animation is good and it fits gordon. He even reloads it! awesome
LAST ONE ALIVE LOCK THE DOOR
Sexy!
Professional quality.
Quick question, will there be optional or map extensions in general?
I love how he pats that gurl.