Historical Project Mod Plus (HPMP) is a stand-alone update built upon HPM 0.4.6.3, building upon it with both bug fixes/QoL improvements, and an Expansion of several HPM mechanics I really liked, but felt underdeveloped. Many improvements towards the late game.
Patch to fix a bug I've seen a lot of people mention
New update, this one has quite a bit in it, mostly bugfixes, but also some cool new features.
New Version that I wanted to rush out because of some issues with 7.0 I became aware of thanks to comments here and on the mods discord, thanks for letting...
Finally I'm back with a new version. Life became busy for me these last few months, so sorry, but I finally had the time/willpower to make a new update...
Version 6 came out a little early, but I wanted people to see the new features, and I made a github, so decided to push this out with the first github...
This took longer than expected once I went down the Rabbit hole of trying to get a pop growth modifier that gave Russia near its historical population...
Major overhaul of the industry techs, with the goal of fixing chronic late game coal shortages which bottleneck all the late game factories. rebalance...
Version 3 Not save game compatible, clear your HPMP documents folder Mostly bug fixes and a few balance changes, plus "Victoria 3" mode Fixed starting...
This new version is a bit more experimental, with a included file to reverse the most radical change, factory slaves, if you want to retain more vanilla...
This is the first version, it should play almost exactly like HPM, but the AI should be much more competent at raising armies and navies. There is an...