This mod aims to replace or improve textures in game with new high resolution work while retaining the original feeling and color palette of the game. Characters in game will be given much higher variety of uniforms, equipment and decals which will allow for much deeper experience for those who want to revisit the game or play it for the first time after long time. The textures are redone using original ones as base whenever possible (most are still nice and have at least basic realism) to retain original design, but all textures are upscaled to twice (or more) of original resolution, sharpened, and have decals either redrawn, or replaced with as much reverence to realism as possible. In effect the skins are extra realistic, but also don't look out of place - everything is done as to not ruin the original scene background and color palette that has been developed specially for SPR and MoHAA.

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Report RSS Patch released - 4.07.2023 (view original)
Patch released - 4.07.2023
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War_Crimes
War_Crimes - - 408 comments

Amazing work

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czwarty_ Author
czwarty_ - - 1,322 comments

Thank you!

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Description

Hello guys, with your after-release reports I fixed the bugs and updated the mod file with patched content. Since the fixes require changing the existing files, and patching with just new .pk3s doesn't always work as intended, the old mod file is now just replaced with new, which includes the patched content. I know some of you are from countries which may have slower internet, but it's still a below 400mb file which should not pose too much problems.

As for changes, the biggest changes I added here in screenshots. I didn't get everything ready for first release, but the "lacking" content was so minor it didn't make sense to hold up another month for it, so here it is now.

1st Ranger Battalion soldiers received their proper sleeve insignia in first mission, you can see the patch and it's placement on soldiers in truck.

Waffen SS Panzergrenadiers models of oak-pattern camo smocks and pea-dot camo uniforms received new, updated textures of high resolution. The pattern and overall look is the same as before, it just simply has way higher quality and the models will look much better up close. On screen, from left: officer with standard uniform with oak-pattern camo smock on it, schutze with pea-dot camo uniform, schutze with platan camo smock, and schutze with oak camo smock.
(also as you can notice the helmet camo cover cloth is there now in two camo pattern types too, oak and platan, and both variants are randomized separately from smock camo type)

Other than that, various bugs were fixed, and the NPC randomizer script was added to levels m5l2a & m5l2b (tank levels) and m4l0 (secret unlock level).
For full explanation of changes see the patch log in new mod file.