This is my first doom mod, and as you can tell, it's based on helluva boss, which is a great show. I suggest that you play this with GZDoom or Zandronum. With all that out of the way, have fun, and give me suggestions/criticism if you feel like something should be tweaked.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Helluva Boss: Going Postal (VANILLA)

Helluva Boss: Going Postal (VANILLA)

Full Version 3 comments

This version of the mod is compatible with vanilla-only source ports. Doom 1 is required, it will not have the maps on Doom 2.

Helluva Boss: Going Postal (ORIGINAL)

Helluva Boss: Going Postal (ORIGINAL)

Full Version 3 comments

They're out to get you. Or are they? No time to think, only time to kill.

Comments  (0 - 10 of 39)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

ANDROIDFERRET
ANDROIDFERRET

We need a HELLUVA BOSS mod so badly . A good one !
Have you thought using the POSTAL RWC mod as base ?
.changing the voicelines with AI to fit moxxie / Millie / Luna /blitzo and so on ? And changing the weapon sprites so that they look as if these characters hold them ?
.that would be amazing . Of course only if the Dev of POSTAL RWC allows it .

Or you create your own . Which would be ultimatively harder but way more personal . You could recreate the weapons all those characters are using . Give Luna's character transforming capabilities from normal to human form or the other way around . Give Millie insanely fast speed and moxxie ... You'll figure it out !

And there are so many people who can help you . How about you join my discord ? I have a modders section . I am sure people would love to help you with tips and tricks or even spriting . . .

Reply Good karma Bad karma+1 vote
Guest
Guest

Hi Gorb, so I tried to play the WAD with Doom 2 and for some reason it didn't teleport me to the maps of the wad but Doom 1 did. Is it intentionally supposed to be played with Doom 1 only or is it an error?

Reply Good karma Bad karma+2 votes
GorbosModDB Creator
GorbosModDB

Sorry, I should’ve specified that. Yes, the new version is meant for doom 1.

Reply Good karma+2 votes
Guest
Guest

I really hope you keep adding more to this mod <3

Reply Good karma Bad karma+3 votes
Guest
Guest

is this gonna work with brutal doom ornproject brutaility mod?

Reply Good karma Bad karma0 votes
GorbosModDB Creator
GorbosModDB

For the most part, I guess.

Reply Good karma+2 votes
GorbosModDB Creator
GorbosModDB

I'm occasionally updating this mod for those who are wondering.

Reply Good karma+3 votes
Oofgamerbro123
Oofgamerbro123

hey, just wondering, this would be very good if you add different player classes(different characters from helluva boss/hazpin hotel) and give them different weapons and stats
(Like stolas's weapons would be magic spells from his book and angel would dual weild guns cuz he has 6 hands) i hope u considers
doing something like that!

Reply Good karma Bad karma+4 votes
C0RRUPT3D
C0RRUPT3D

How many levels are there? Got damn- I'm on 29 at the moment.

My thoughts so far:
It's great! Little tweaks to the sprites showing that you're playing as Moxxie is a nice touch.
And the little YFM song during the Nightclub was nice to hear.

But that's.. it? You called this "Helluva Boss" and the only change was a couple sprites to look like Moxxie.
Besides, said sprite changes were half-assed.
I feel like there was way more you could've added.

A few examples being changing the imps to demons we've seen.

Changing the Cyberdemon to the fish from Spring Broken (Ep 3)

Audio such as grunts to actually be (at least similar to) Moxxie's

Better expressions to fit Moxxie, such as his nod just before the fight in Truth
Seekers (Ep 6) which could replace the evil smile of Doom guy in the HUD

Music that is used in Helluva Boss

And adding Allies in some levels that could look like the rest of the members of I.M.P.

Now, I know coding is hard, I am a programmer myself, but this project could be way more ambitious.
Also, some of these levels look familiar.. Might just be me though.

If you do decide to update it yet again despite stating it was the final update, I can't wait to see them in the future.

Much love <3 <3

Reply Good karma Bad karma+2 votes
GorbosModDB Creator
GorbosModDB

There's 30 levels.
Also, I would like to add more Helluva Boss related stuff in this mod, even I know that more should be put in. Perhaps when I have the time, or maybe even people who can help, I would definitely improve this.

Also, I've made a few things, like updated face sprites for Mox, especially the EVL face because I didn't like the original, I'm gonna add that now that I think of it. And thanks for your suggestions, they are very much appreciated.

Reply Good karma+4 votes
C0RRUPT3D
C0RRUPT3D

Sounds great!
I know that it's 30 levels. Finished it already haha.
Glad you could even consider my suggestions <3
Oh and, I just wanted to say, if I came off as a bit rude, that was not my intention. Just really want to contribute ideas to this project. It's a great idea! Helluva Boss and DooM. Can't believe I haven't thought of it myself. It was very fun to play this mod. I love the story you have for this! That ending image of Mox and Millie tho- *chefs kiss*
Can't wait to see more in the future, keep up the good work! <3 <3

Reply Good karma Bad karma+3 votes
GorbosModDB Creator
GorbosModDB

Thanks, man. You're feedback is very much appreciated, and I'm glad you liked the end picture!

Reply Good karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.