A weapon mod for the original Doom games that attempts to faithfully recreate the weapons, items, combat mechanics, and upgrade systems of DOOM (2016) using GZDoom. Compatible with most monster packs and mapsets.

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Fellow Slayers...

I've been making steady progress with additional updates, but with frequent updates such as with hotfixes, uploading such fixes everywhere can get a little tedious. I have at least four other places where I release hotfixes, although ModDB seems to be the most stressful place to go and release and announce updates.

After much musing and consideration, I've decided that I'm not going to release non-critical hotfixes on ModDB... just critical hotfixes and solid updates. If you want the latest stuff, your best bet is to join my Discord Server or to download the code from my GitHub repository. Second best would be to go to the forum posts on the ZDoom, Doomworld, and OnlyDoom Forum pages.

I apologize for the inconvenience.

EOA v1.9 released

EOA v1.9 released

News 11 comments

Embers Of Armageddon version 1.9 is finally available for download! (Note: this will require GZDoom 4.5.0 or later to run.)

Mod's Not Dead

Mod's Not Dead

News 7 comments

Working on EOA v1.9 right now, will get things rolling as soon as possible...

EOA Version 1.8 released!

EOA Version 1.8 released!

News 3 comments

A new version bringing plenty of balance changes to the mod.

... when the shadows first lengthened, one stood.  Burned by the Embers Of Armageddon...

... when the shadows first lengthened, one stood. Burned by the Embers Of Armageddon...

News 3 comments

First article. Just a simple hello and introduction to my mod! :D

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Embers Of Armageddon

Embers Of Armageddon

Full Version 177 comments

A partial conversion mod for the original Doom games that attempts to faithfully recreate the weapons, items, combat mechanics, and upgrade systems of...

EOA Eternal v 1.666 r3

EOA Eternal v 1.666 r3

Prefabs 38 comments

Various bugfixes and graphical changes. Grenades now work, chainsaw refills, enemies have better AI (ported from NTMAI), lots of under the hood changes...

EOA Eternal-Final

EOA Eternal-Final

Weapons Model 16 comments

EOA ETERNAL """FINAL RELEASE""" - READ DESCRIPTION

EoA Textures Fix(unnoficial)

EoA Textures Fix(unnoficial)

Demo 2 comments

This was fix of EoA Textures v 0.3 to reduce the file size mainly from 560 MB down to 290MB. This WAD works on GZDoom, LZDoom and Zdoom 2.8 AND PrBoom...

EOA - Neural Upscale

EOA - Neural Upscale

Skin Pack 6 comments

A neural upscale sprites for Embers of Armageddon with various scaling

Barging In

Barging In

Singleplayer Map 3 comments

This map is really raw and it's development is dead. So I posted it so you can take a look at it.

Comments  (0 - 10 of 219)
Sgt.Dope
Sgt.Dope

Wow! looks awesome! How it works my friend?
It's standalone or works with other .pk3 ?
I´m using BD_RB_V1.2.pk3

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Vixie32
Vixie32

This mod is very amazing! But its kinda sad that BFG one shot every boss monster (cyberdemon and spidermastermind) on Hurt Me Plenty. Well imma download then D4 monsters pack but i would really love still a bit changed classic demons

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T5Sam
T5Sam

it said VM execation aborted: division by zero
Called from EOA_StaticEventHandler.WorldThingSpawned at EOA Code.pk3:zscript/eoa/base.txt, line 367

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sadamenn
sadamenn

can you release the item spries as normal doom addon?

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pjals
pjals

is there a way to use fist? (lol)

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DarklordKermit77
DarklordKermit77

you have to bind it, just think of which button you want to melee/glory kill with and assign it to weapon zoom in the controls settings.

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