From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.
We've had the workbench modeled for some time, but the old one was pretty basic and mostly just filled in for testing purposes. Went through a few rounds of tweaking and optimizing with this guy, and somehow managed to model the entire thing with 0 inverted faces first draft. That is less likely than it sounds due to the way I tend to construct models. The new one's in at just under 600 polys with some tools, blueprint paper, a light, and some (obviously) non-usable drawers. All-in-all it looks pretty good but we may want to construct a lower-quality looking one for the sake of diversity and adapting to various environments.