A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The new CCS has been a long time coming for SotP, one of our most beloved and recognizable ships (and one of the most recognizable ships in Halo period) so we knew we had to get it right. For this new model, I based the proportions and detailing such as the extra armor and indentations on the Halo: Reach CCS. But there are some slight changes in the design directly from the Halo Fleet Battles CCS model, and a few tiny cues from the Halo Warfleet CCS artwork that I thought looked really nice. In the end our new CCS is a good mix between a few fantastic sources that came together to make a great new asset.
Always a beautiful sight to see.
How do we get inside if it's in the air? ;)
Sometimes you guys ask the weirdest stuff. It has the anti-gravity life on the underside. If it really wanted you in it could deploy that.
Das' a quote from H1 ya goof'
Halo CE Mission 3: Truth and reconcilliation The quote comes from the Marince Chips Dubou i think...
Oh, you got me there. I am ashamed.
to be fair I wasn't sure if you didn't get the joke :)
Truly an iconic icon of destruction.
to be fair I rather be in command of one of these then something made by human....even in star trek I would rather be in a Klingon warship or a Romulan warbird then a human made ship. but that's just me …….hahahaha