Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
The standard UNSC Frigate
Model by Velo, Texture by Krazy
Holy crap, that skin looks grat!
*high scream*
I maked people scream :(
yeah cause it is fcking great
This isn't final btw, because i made a few modifications to the frigate, and we need to place the Archers correctly.
ew velo your renders look uglies lol
it serves its purpose.
I don't see why yours looks better, seeing as we use the same way of doing it..
not quite, I go more orsothopic, makes things look more dynamic ^^
This thing is just plain awesome! I love the texture. It looks great.
i cant wait to play this mod.....
That'll look awesome in game. Question though: the engines on this frigate look like the Halo 3 design, while the others use the Halo 2 frigate engines. Is that intentional?
They all use the same engine model, with slightly more armour put on, the whole design a mix of the halo 3 style and the halo 2 style, along with our own tweaks.
where are the point defense guns?
othere than that it looks great
Due to the way HW2 works i don't place the turrets onto models in the rendering stage, because we put them in later while HOD'ing them, so that they actually act like turrets.
That, and we haven't actually modeled the PDS turrets yet. ^^
Hey here's an idea every ship you make has a random name Pasted on it (if that's possible) Like Aegis Fate Etc
its great dude. but if you read the book: HALO FALL OF REACH it mentions a destroyer by the name iroquois and has 'two long streaks of crmson paint at its lateral'
dont forget the 5 hangar doors on each side on the frigate, sources, frigate on halo 3 sandtrap