Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Showing off the Kindjal sub-nuclear bomber's ASROCs and effect, new map, Deep Blue, both for Firefight and normal deathmatch, and a few other fun things!
Expect another update in the next few days showing off the finished models for our two other strikecraft besides the Longsword!
BOOM
i have a feeling that Bodies by Drowning Pool might be a good song to play when the sub-nukes are in use :P
pwnage usmc ftw backgrounded