Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
New sub-mode to be featured in the Firefight game mode(graciously supplied by Nathanius and EatThePath), featuring an advanced battle carrier, the 'Liberator'. In this game mode, you don't start with a huge fleet, no, you start with this small carrier and its reservoir of fighters, and must survive the onslaught of far larger foes using skirmishing tactics, agility, and clever targeting.
Just another teaser, as we grind closer to an open beta release...
The Liberator, like all other UNSC Ships, was outnumbered and out-gunned. But did not go down in vain.
Love your team's work, can't wait for the open beta :)
open beta wantage
Agreed on so many levels.
*9000