Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Showing off the Kindjal sub-nuclear bomber's ASROCs and effect, new map, Deep Blue, both for Firefight and normal deathmatch, and a few other fun things!
Expect another update in the next few days showing off the finished models for our two other strikecraft besides the Longsword!
Firefight? Like waves of enemies firefight?
Yes indeed, survival for as long as you can against infinite numbers of foes!