34 years of war, billions of soldiers and civilians dead, all colonies on different planets under attack. And it is up to you to save them, as an commander of one of the Frigate Class ships named "Wings of a Angel" that came from an mission far in space to find new planets to life on, got the task to destroy the Covenant invasion of destroying humanity.

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Metaltooth
Metaltooth

Honestly y'all are giving halo much more love than the current franchise owners

Keep it up

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AlphaZulu
AlphaZulu

Mmmm don't know if I can agree with that statement about 343,

I can agree however that they are giving Halo a lot of love as a community group alongside other teams such as the SPV3 and sins of the prophets teams.

I think collectively as a "halo group" we should all take 10 seconds off the collective "BUNGIE IS BEDDERR" vs "343 IS AMAZEBALLSSZ" (both studios are not without their flaws) bandwagon and instead, covet these very talented and creative people who are really doing something special, more often then not, for free mind you and for our entertainment.

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Lauretz
Lauretz

Well said.

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sookendestroy1 Creator
sookendestroy1

Couldnt have said it better myself. Bungie didnt really favour canon and the extended universe as much, relying on the games to tell the story but their gameplay and art style were incredible. 343 puts a lot in as far as the extended universe however leaves important narrative out of the games in favour of it.

A lot of people may forget but Bungie had a lot of similar issues with their games during development. Microsoft influencing the design, troubles with the features performing due to hardware capabilities, time restraints and complete redesigns. For example the entire story and levels of halo 2 were redone and swapped around or removed, much of halo 3 had levels removed to ship in time and Halo Reach had the CSO which was never given the final model instead of a CAS.

As much as I disagree with a lot of 343's current style in both art and storytelling (White UNSC everything and removing well developed antagonists) they are very much finding themselves still. I personally am excited to see what they can do once they figure out their formula for the game.

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MrTimm Author
MrTimm

I can't agree with this. 343 Industries is doing a fine job with handling the Halo Lore and franchise, I can understand that you don't like some of the game play elements and art design. I have the same feeling on that. Like the pelican canopy design and the strange looking wraith. But compared to Bungie they give us much more lore and back story to the UNSC and Covenant and the Forerunners. If we ask something they don't hesitate to answer any questions. Bungie the same but I have the feeling that they didn't care soich about lore looking at Halo Reach.

We are now currently getting the best designs done and try to work on getting the covenant feeling and UNSC feeling as much in the buildingsame which isn't hard thanks to Halo Wars and Halo Wars 2 but some the designs arnt that great so we made our own like the heavy vehicle factory for the UNSC the covenant HQ Prophets Chamber.

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MattTheLegoman
MattTheLegoman

Don't say you haven't been warned! =D

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JerryTheSloth
JerryTheSloth

JEREMY <333333

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Description

I want to thanks everyone who voted for Evolutions in this years MOTY we made it in the top 5 of upcoming mods. Second thing, dont take this video to serious I just build my new pc and I wanted to see what it could do and handle. I didn't even went full retard with all the rendering.

So sit back relax take some popcorn and listing to Jeremy Clarkson from Top gear introducing the Warthog to us.

Ingame model and texture.

Rest is pre-rendered.

YT Link: Youtube.com

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