The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!

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Report RSS Brute Tweaks (view original)
Brute Tweaks
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HTRK74JR
HTRK74JR - - 889 comments

10/10 would kill on sight. Very good job!

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TheReclaimer
TheReclaimer - - 16 comments

Excellent work!

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KhevaKins
KhevaKins - - 271 comments

NICE, updates.. love em.

Brute looks good though.

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Guest
Guest - - 690,799 comments

too long arms?

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the_Farseer Author
the_Farseer - - 6,407 comments

No. Anatomically, your fingertips should touch your knees when held limp. His fingertips touch his knees. They look long because he has them held in t-pose, striaght out with no bend at the elbow.

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jackatm
jackatm - - 43 comments

Better start shooting because its only gonna take 1000 shots with the AR

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks all.

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Looking good. Not that anything you've done looks bad (Well, until you go and make a better version, that is).

Trying to keep things fresh and work on both mods at the same time?

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the_Farseer Author
the_Farseer - - 6,407 comments

Yeah. If I need a break from one, I work on the other for a bit

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Bornstellaris
Bornstellaris - - 382 comments

Awesome, more updates is always appreciated. What kind of squads will these be in and with what weapons?

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the_Farseer Author
the_Farseer - - 6,407 comments

I plan on making the covenant work with doctrines rather than tech levels. If you choose Brute doctrine, these will be heavy infantry with Brute plasma rifles and maulers. Field commander brutes will have brute shots and then chieftains will have hammers. The elite doctrine will feature the spec opps elites (not as strong as brute infantry but they have camo) and then the zealots in place of chieftains. Both sides will have grunts but with an elite or brute captain, depending. I am also considering allowing for a mixed doctrine where you have both species but are not allowed their specific upgrades, for balance.

No matter what doctrine you choose, the list of heroes will be the same with Tartarus and Arbiter, as this is a pre-civil war era mod.

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james340
james340 - - 224 comments

Nice man, looking forward to running them down with a company of warthogs!

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the_Farseer Author
the_Farseer - - 6,407 comments

Just watch out for the ones with the brute shot... They will be pretty good against light vehicles.

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Aetherial87
Aetherial87 - - 449 comments

lookin' great!

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HavocOfDoom
HavocOfDoom - - 417 comments

Needs to be slightly hunched when standing, otherwise its looking real neat, guys! :D

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the_Farseer Author
the_Farseer - - 6,407 comments

It will be once it is animated :) You have to model it in "T Pose" which means everything is rigid and straight. This makes rigging (adding bones) easier.

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Otterz
Otterz - - 25 comments

Halo 2 brutes are the best.

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the_Farseer Author
the_Farseer - - 6,407 comments

I agree :)

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EliteHighCouncilor
EliteHighCouncilor - - 31 comments

Nice job, this is just amazing.

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the_Farseer Author
the_Farseer - - 6,407 comments

Thank you :) I'm glad it's an improvement over the last version of the Brute I made.

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Guest
Guest - - 690,799 comments

Looks awesome! Just wondering what made you choose to use the Halo 2 brutes? The reason I ask is because ODST also took place before the civil war, so technically you could have used the Halo 3 brutes too.

Im also curious as to what the chieftains are going to look like seeing that there were none in Halo 2. :)

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the_Farseer Author
the_Farseer - - 6,407 comments

I didn't choose the H2 Brutes because they fit chronologically... I just like the way they look :) Reach Brutes suck...H3 Brutes are ok but the "biker" feel they got just wasn't right IMO.

Basically I view Brutes and giant-***, intelligent, alien grizzly bears. The closer we got to Reach, the more they became like alien gorillas and I resent that... The "gorilla" look is so overused that it makes me want to vomit; it was poor/cliche art direction.

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CaptainFordo5
CaptainFordo5 - - 13 comments

Are you going to continue this mod?

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All_SHREKD_UP!
All_SHREKD_UP! - - 319 comments

will there be choppers for the brutes?

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Clonesoldier
Clonesoldier - - 123 comments

Covenant Brute, extremely dangerous, kill on sight!

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Penumbral
Penumbral - - 229 comments

Hehe. Monke

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Description

A few tweaks to the Brute model. Added two large canine teeth, altered the helmet/face area, vastly improved the hands so they are no longer these weird and oversized/three fingered things (now right size and with 4 fingers as Brutes actually have). A few changes to the texture as well.

Original model on the right. New on the left. Hand in center is the NEW hand...not old.