This mod brings original PC Half-Life look and feel to the PS2 port.
Menus, models and sprites are modded with my PS2 HL Tools (link).
Maps are untouched for now.

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I can't believe that this project came this far: from ugly buggy proof of concept to the final release. I want to thank small but strong community of people that are still interested in PS2 Half-Life mods for support throughout this journey.

There we go, here is final release of PS2 Blue Shift mod. In this release you can expect some bug fixes and big stability improvements.

In addition to that there is also an option to play with Dreamcast models now. Those models got the same treatment as PS2 ones:

1Before


2After


There you can see Dreamcast models in action:

I also got several mails, that suggested me to release new PS2 models for PC so I uploaded them as bonus in "files" section as well as Dreamcast models and Dreamcast music pack for Steam version of Blue Shift.


=== WARNING ===

Saves from previous builds are not working again as I found an option to separate Blue Shift saves from the main game so it is no longer possible to cause crash by loading save from wrong game.


=== Downloads ===

PS2 ISO:

[PS2 mod] Blue Shift - Final (v1.0)


Bonus pack for PC Blue Shift (Steam version):

[For PC] PS2 Blue Shift bonus pack


=== Box art ===

Cover2


=== Known flaws ===
- Big framerate drops in some areas
- Wierd glass behaviour in some areas
- PC models can cause some minor graphical glitches on PS2
- Scientists inside intro elevator are non-solid to prevent major glitches, but elevator can still drain some HP from player

=== Version 1.0 changelog ===

- The game is completely stable now. Instabilities were caused by a bug in the game code: reference to every used file is stored in RAM inside special section and unused references are never cleared. When this file reference list goes out of bounds all sorts of crazy things can happen. So I made a hack that increases size of this section from ~206KiB to 512KiB
- Added save game isolation to prevent crashes by loading saves from wrong games
- Merged HD and SD models into one ISO and made in-game selector to choose between them
- Added an option to play with Dreamcast models (and maps)
- I found out that I messed up soundtrack in previous builds. Correct PC soundtrack would play now if you choose to play with PC models and authentic Dreamcast soundtrack would play if you choose to play with Dreamcast or PS2 models
- There should be less rescaling artifacts on map textures
- Lots of other small improvements that I forgot about

Beta release

Beta release

News

Beta release of Half-Life: PC Edition mod [Mod for PS2].

Alpha release

Alpha release

News

-------- Alpha release state information --------

RSS Files
[PS2 mod] PC edition - Beta release

[PS2 mod] PC edition - Beta release

Full Version

This is beta release of Half-Life: PC Edition mod for PS2. As far as I tested it works on both PCSX2 and real PS2 (music should be OK now on PS2). Installation...

[PS2 mod] PC edition - Alpha release (OLD)

[PS2 mod] PC edition - Alpha release (OLD)

Demo

Alpha release. OPL ready: put ISO file in DVD folder. As far as I tested it works on both PCSX2 and real PS2 (music is broken on PS2).

Comments  (0 - 10 of 15)
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GetSillyDownInPhilly
GetSillyDownInPhilly

Seems great! I played lots of PS2 Half-Life before owning it on PC. And I always preferred the PC look over the PS2 one.

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supadupaplex Creator
supadupaplex

Hello. Yeah, I prefer original models too. That's why I started working on this mod.

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stuntagesify
stuntagesify

soy unos de los pocos que observa este gran de juego y me gusto el trabajo que le hiciste en poner los graficos estandar. mi pregunta es, ┬┐podrias poner ese mod tambien en la version espa├▒ol? yo tambien quiero disfrutar el juego a mi idioma por favor

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supadupaplex Creator
supadupaplex

Hello. To make new translations reverse ingeneering of *.PSF fonts is required. I was able to pull image with all the letters, but I wasn't looking too much inside fonts files besides that.
And even if I had ability to change fonts my competence in Spanish language tends to zero.

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LeoJFC
LeoJFC

You do not know how much happiness you gave me, seeing this.
It is an excellent job.

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supadupaplex Creator
supadupaplex

Thanks

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Magic_Nipples
Magic_Nipples

Because Moddb.com doesn't exist?

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supadupaplex Creator
supadupaplex

U wot m8?

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defragen1
defragen1

why not use the models for health charger and hevcharger - ps2 have animated model

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supadupaplex Creator
supadupaplex

Because I like aesthetics and look of original PC Half-Life and I trying to bring it on PS2 as accurate as possible.

Reply Good karma+2 votes
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