Run. Think. Shoot. Live. Yet Again. Replay your old favorite game with new features like enhaced effects, movement, weapons.
In an effort to make Hivehand less useless it receives its own Weapon Function mechanic, in this case - tertiary attack, which consumes all 8 hornets and releases them in a small sack that scares away smarter enemies when it's airborne. Upon destruction this sack deals small poison damage and releases all 8 hornets into random directions which then home in on nearest enemies. Useful for clearing corners and as a distraction while switching/comboing weapons.
Visuals are still work in progress, there's also a plan to add this attack to Alien Grunts in the future.
Whoa...thats cool af.
based
nobody cares if its based or cringe
criiinge
jk
Cool man.
nice
Way to turn one of the most useless weapons in the game into a surprisingly effective last-resort defense!
Awesome work like always! Now the weapon will be even much useful than before! Especially, since I very rarely used it, since I had a lot of ammo most of the time, when there was a battle.
SPACE BEES!
I can't wait for this mod to be released!
Not the bees! NOT THE BEES!!
I can hardly wait for this to come out.
Very nice looking so far, i'm guessing this is the altfire?
Info is in the description to the right of the image.
ah, my bad.