The journey continues. Many improvements and bug fixes in Patch 2.2.
The journey continues. Many improvements and bug fixes in Patch 2.2.
- Script sequences adjusted. Reduced the chance of getting stuck further
- More ammunition can now be found.
- Helmets of security personnel always provide 50 armor.
- Added the maintenance staff helmet, which gives 25 armor
- Placed another revolver- Extended the spawn time of the Alien Slaves in both tank fights
- Eliminated various minor errors
- Removed "Gordon Freeman" voice samples
- Overhauled the training map -> It's not training, but rather a challenge
I continue to read your feedback and try to implement what is feasible and sensible.
Thank you for playing.
uhhh how do i download this? do i just put the stuff from this into the escape3 folder?
i apologise if this is a dumb question, i've only recently gotten into playing hl mods
You have to replace/overwrite existing files. By extracting the archive and keeping the respective files' order inside 'escape3' folder. It's not about only HL mods, it's about how to update any stuff given in ZIP/RAR/7Z files.
У меня в начале игры нету лом может кто-то подскажет почему.
его и не должно быть,убрали,хотя в оригинальных первой и второй Half-Life: ESCAPE была,вообщем странное решение как и отсутствие фонарика
Another great patch - the thing with the helmets is a real positive that should help with the high enemy count on higher difficulties.
Is it neccesary to previously apply the patch 2.1 before this 2.2???