Awesome! I love those blood textures :D
Also, i readed somewhere that you will replace the battery model with the blue shift's helmet model, but, it would be a bit strange if we would have to collet helmets every time? like then having a tower of helmets in the head :p
Haha yes, by the end of the game you will be sporting so many helmets you won't even be able to fit through doors! :p
I guess you can pretend that the helmet is swapped out every time you get a new one :) I think I'll have vest pickups being worth 50 armour and helmets being 25! They will be sparse however, so they will seem like a rewarding find!
Sexy blood and textures. c:
I honestly don't think I would have been able to make this mod without the Nightwatch textures!
The textures help, but even stock textures would look great on brushwork like that.
Awesome! I love those blood textures :D
Also, i readed somewhere that you will replace the battery model with the blue shift's helmet model, but, it would be a bit strange if we would have to collet helmets every time? like then having a tower of helmets in the head :p
Haha yes, by the end of the game you will be sporting so many helmets you won't even be able to fit through doors! :p
I guess you can pretend that the helmet is swapped out every time you get a new one :) I think I'll have vest pickups being worth 50 armour and helmets being 25! They will be sparse however, so they will seem like a rewarding find!
Fantastic work, great attention to details!
It's the details that count :)
It looks beautiful! :)
Not so much when headcrabs are trying to eat your face! :p
Nice to see the Nightwatch textures are being put to use after so many years.
Nightwatch may be long dead, but hey, at least we have Half-Life: Echoes :D
I'm surprised more mods haven't used them, they are excellent! I am going for a very different style to Nightwatch however.
It's a shame Nightwatch will never see the light of day though, perhaps we might see some maps released in future!
Lovely perhaps one more light in the center. Such storage areas are usually well lit up.
Not this storage area! It has been hijacked by aliens :p
However the final scene is different to this already, there are additional lights in the form of glow-sticks to guide the player!
Also, I have a few creepy moments planned in these areas so stark lighting is best :)