You are Kovac, a senior agent in the covert Special Black Operations unit. You're deployed to Black Mesa to halt the next phase of the science team's plan after HECU forces are unsuccessful in stopping Freeman from launching the Omega Satellite delivery rocket... ...but you fail, the procedure ends up creating massive portal storms in the sky sending you and your team through a void to oblivion and back. You wake up almost twenty four hours later; the military has withdrawn, and everyone and everything besides your fellow Black Operators are now a target. To make matters worse, another hostile and more powerful alien faction has appeared in the chaos, further complicating the situation. The incident can no longer be contained, you must link up with other Black Ops units and prepare to wipe the facility from the map once and for all...
The Area 9 Central Transit Hub is the central station within the Black Mesa Transit System.
From here, personnel can travel along the four primary coloured lines; blue, red, green and yellow, to reach other parts of the Black Mesa Research Facility. The coloured lines also have sub-lines which connect to the seven sectors A-G, such as the Sector B line accessed via the East Personnel Entrance.
The hub is either accessed on foot from other parts of the Transit System or via tram travelling along the Blue Line, passing through the Checkpoint in Area 9 Security.
Level design and custom textures: D3ads
Note: Everything shown here is work in progress and subject to change.
The Hub is still heavily WIP, with lighting to be finalised as well as textures and geometry to be added. Still, I wanted to show you all something new even if a bit rough, because despite my recent issues, I have been working on things as best as I can!
This is also a "clean" version, the finished area will be made post-disaster with wear and tear obviously. I can't wait to show you the near final version in future!
Neat!
As far as I recall by official lore (dev texts) the central transit hub was supposed to be directly below the Blackmesa Airport and it was also said to be connected with the Black Mesa train lines. I always imagined this place to be a huge massive black hall with the infamous black pit ground texture below and spanning a vast network of many dozens tram lines while you see rail roads and passing trains in the vast distance on separate loading bays and in the center somewhere a massive elevator to lift goods down and up from the airport above.
But your version also looks very lovely as written before.
Saw you working on this on and off on your discord, great to see it come this far!
Very nice.
Looks good man !
It looks nice
Nightwatch vibes <3
Makes me almost sad not to see this during in it's prime in a fancy pre-cascade scenario. :) Lovely work.