» Focus on a smaller party-sized experience
» New maps
» New weapons (including some Opposing Force content)
» New player models
» Additions brought by BugfixedHL such as new and improved scoreboard and customizable HUD elements
» Bot support brought by jkBotti
Intensity
Launch
Office
Station
Tension
Yard
Sam Vanheer - HL-Enhanced & Op4-Update Source Code
tmp64 - BugfixedHL Source Code
Jussi Kivilinna - jkBotti addon
Slartybarty - Weapon model edits
ElCerilla – Jackhammer Shotgun Model
BobitoPawner – Jackhammer Animations
Come and have a chat about all things Black Phoenix (aswell as other games and mods)
Brace yourself, Half-Life Arena is heading to new and exotic placed in its first content update!
Update 1.1 is just around the corner, and it brings 6 new maps (raising the total map count to 12) and 2 brand new weapons, alongside smaller changes and tweaks to make the game even more mad and intense. Let's take a look!
Borderworld is an open arena set in an alien world, focusing on long-range engagements and sniping. Beware of the hostile fauna, it might complicate your life during combat - or even take it!
Finality is the second map set in the world of Xen. Use the low gravity and bounce pads to your advantage and get a jump on the enemy
Reactor is set around everyone's most beloved yellow tube of science. Verticality is very prominent here as you will fight across multiple levels of this reactor core
Service is a tight and dark maintenance station buried in the depths of Black Mesa. Shotguns and automatic weapons will be your only friend here
Sub-Aquatic is centered around an aquatic tank where the alien creatures have been kept for research and exhibition. It's a place of frantic action, squared by the amount of exotic weapons available at hand
Warehouse blatantly breaks the rules of "you should never have too many crates in your map". Both inside and the outside of this cargo storage facility will be where the most hectic battles will take place
Aside from the six new maps, we're also introducing 2 brand new weapons to the game! You may recognize the Spore Launcher, an alien creature that can spit out toxic spores acting as an exotic grenade launcher. On top of that, a brand new Automatic Shotgun is going to help you bring even more pain to the close-quarters combat.
Beside the new content, the update features a few additional tweaks and fixes to the game. Here's the changelog:
Thank you for engaging in the carnage and supporting the mod! To celebrate the release of 1.1 update, here's a quick trailer just for you:
Let's take a closer look at Half-Life Arena in our new blog post.
Half-Life Arena 1.1 Full Version (requires the latest version of Half-Life 1)
Additional map for Half-Life Arena. Set in a familiar place from Oppossing Force.
Level Design references, including a simple zoo map and an .fgd file required to create custom maps for the mod
Half-Life Arena initial release (requires latest version of Half-Life 1)
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It looks beneficial.
Are there any severs available?
Not currently, but you can host your own or play with bots which are provided with the mod
Great mod. Looking forward for updates or it going open source in the future, this brang same feelings just like launching HLDM for the first time, keep up the good work :)
Those new maps look great.
Thanks! Well, I hope they will play well aswell... well.
I fully admit that I don't have any eggs in the basket that is Half Life multiplayer due to my aversion for randoms online. But this mod providing bots finally allows me to enjoy DM. It's energy draining, but chaotic fun. Thank you for putting the time into making this.
Will bots work on custom maps? Will custom maps work normal on this mod?
They should