Without a doubt, Half-Life has been one of the most famous FPS of all time, and its long-awaited Remake was able to do it justice by making us feel again in the Black Mesa Incident, so in some way we want to offer you a well-deserved tribute. Black Mesa Goldsource is an unofficial Half-Life 1 Remake-Reboot in true Black Mesa Source style, using the graphics engine from the first title in the series. With new in-game features, a variety of characters, enemies, allies, and weapons previously seen in Opposing Force, Blue Shift, and Decay, as well as others not previously deployed, a more extensive core campaign that includes alternate routes and a partial reboot of the history.
Good guys, I bring you the new features to include in the Black Mesa Goldsource project, highlighting the following:
Black Mesa civilian personnel:
Black Mesa security personnel:
HECU Military Forces:
HECU Military Forces:
CIA Military Forces:
HECU Military Vehicles:
CIA Military Vehicles:
Boeing CH-47 (New)
Xenian smart species:
The main campaign is divided into 20 chapters, being more extensive than the original. Including new scenarios with alternative routes of the player's choice.
The classic Deathmach mode is preserved, in addition to including 3 classic game modes:
The new features in terms of gameplay stand out as follows:
Realistic Mode (Optional)
Gore Mode (Optional)
In this mode the characters will be able to continue fighting even when they are dying (If they carry any weapon in the case of humans), otherwise they will not attack and will only beg for their lives, constantly complaining until their death.
, which consists of firing 2 types of ammunition.
To finish I must tell you that this game will be divided into 4 parts in episodic format (Similar to HL2), this in order to gradually release the game and not make you wait an eternity to finish it.
I hope this description of the new features to implement has given you a slight idea of what is coming with this project, for my part it is everything and soon I will bring you more news as we advance in the project, thank you very much for your support and attention.
P.S: If you are interested in collaborating on this great project, do you know anything about basic or advanced programming, map editing, texture creation, modeling, sound editing, sprite editing, or are you just creative and come up with good ideas? Contact the team on your Discord server: Discord.gg
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