An idea that i had in the closet for quite bit of time, and now is real!

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And here we are with the updated map with HL Alpha Textures.

Screenshot Doom 20230805 155249

Screenshot Doom 20230805 155330

Enjoy! :D

Link for the download: Moddb.com

Half-Life: Alpha in DOOM Engine is here!

Half-Life: Alpha in DOOM Engine is here!

News 1 comment

Finally i finished the first demo that you can play for the mod!

RSS Files
Half-Life: Alpha in Doom Engine V. 0.1.1

Half-Life: Alpha in Doom Engine V. 0.1.1

Demo 7 comments

First Demo Release Update of the mod! Hope you enjoy! :)

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Guest
Guest - - 689,644 comments

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gasmask_citizen
gasmask_citizen - - 3 comments

can you make a weapon reload function as an additional setting?

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umbrellahead10
umbrellahead10 - - 18 comments

i keep getting this error

Execution could not continue.

Invalid instruction: cvtsi2sd xmm0

it's always when i either throw an mp5 grenade for get in a heavy combat scenario

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QuakerCraft Creator
QuakerCraft - - 109 comments

Ok, sorry for the late reply, so about that error, it seems that in the new version of gzdoom it doesn't like a script that i used for the Shell Casing and Wood & Glass gibs for some reason, so for now if you want to play this demo you need the previous version or wait for the next update with the new chapter that i'm developing.

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josaic
josaic - - 11 comments

this is a really cool idea!

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LyokoDesura
LyokoDesura - - 153 comments

Actually, are all the redundant teleports because of room-over-room limits?

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QuakerCraft Creator
QuakerCraft - - 109 comments

Yep.

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