A demake of Half-Life 2 in Half-Life's Goldsource engine.

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WIP Canals_02
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JohnnyTheWolf
JohnnyTheWolf - - 1,058 comments

Does that mean there are going to be vehicle sequences in this as well? Those parts were already kind of awkward in Half-Life 2, how are you going to make them work in Goldsource?

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Sockman111 Author
Sockman111 - - 71 comments

Yes, this map is before the vehicle sections but we're planning on keeping the vehicle sections.

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GoreTech5
GoreTech5 - - 242 comments

Are they going to be func_train like in the original Half-Life 1? That would be fun nostalgia-wise and that would save a lot of time coding a vehicle.

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Description

A screenshot of the map d1_canals_02