Before asking/suggesting anything, please read this F.A.Q. Also, check out our YouTube channel and weapon list to see what's implemented already. Thank you!

GUNSLINGER mod is S.T.A.L.K.E.R.: Call of Pripyat weapon-related modification, which is not ordinary armory expanding or balancing mod. This mod overhauls the original first-person point of view to true quality vision with every movement looking natural and every weapon behaving like its real counterpart. Using items like med kits will be visible to you now, weapon jamming will have its own unique animation and upgrading your weapon will be another big point of your survival in S.T.A.L.K.E.R. – every weapon have it’s own upgrade tree which consists of suppressors, scopes, laser sights and etc.

GUNSLINGER mod will make your S.T.A.L.K.E.R. experience more immersive with the animation overhaul and challenging since using items will have it’s own requirements (like taking off your mask) and will cost time. Controller will now play with your mind so hard it can make you suicide. So reload your gun, prepare some pills and med kits before going out. That’s how you play GUNSLINGER mod.

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RSS Articles

BETA release trailer. It's recommended to watch the video in HD for the best experience. Or you can access Youtube Video for 60 FPS HD.

S.T.A.L.K.E.R. COP - GUNSLINGER mod BETA (07.02.2020)


GUNSLINGER Mod (build 2020/02/07) is available. In the beta version of the mod, absolutely everything is available weapons, mechanics and innovations demonstrated to this day. All unfinished weapons were cut out and replaced with existing ones. This avoided various problems (crashes, distortion of proportions and animations while holding in hands, etc.), get rid of the feeling of unfinished work (there are fewer weapons than in the original, but the mod looks high-quality and complete). At the start, an improved classic set of exo-arm models from the new set is installed. The remaining hand models from the new set will be introduced gradually, until both sets are divided into two separate full-fledged ones.

Patch Note:

• The hero will be less thirsty
• New option "3d scopes". Allows you to turn off 3d scopes and roll back to the original 2d nets of optical scopes (for weak PCs).
• Better shader for the 3D night-scopes (increased visibility)
• Mip-maps for the textures
• Upgrade for the Walther P99
• Advanced inventory and trade window for wide screens
• Increased overdose chance on the master mode
• Quenching thirst with energy-drink and hercules
• Exoskeleton less prone to breakage
• Faster zoom in the Gauss optics
• Removed flash when fired with a silencer
• In the quest for the murder of mercenaries in Pripyat, an SVD is issued with the scope and silencer installed
• New hand models for the closed suits
• Fixes ui detector. The icons of artifacts and anomalies on the Veles and Svarog detectors are of normal size
• Animated suicide for F-1 Grenade
• Nerf characteristics of Saiga
• Disabling the need to remove the helmet / armor for eating
• New sounds of shooting gauss
• Original Gaussian batteries now provide accurate shooting (as in the original), while Cardan batteries have worse performance
• Fix the original bug with autocapture of the target: often shows opponents who are actually behind
• Disabling binocular auto-capture frames
• A new upgrade to autolock targets at Gauss

You can download the BETA NOW! Warning! (No english localisation)

Links:

Drive.google.com
Yadi.sk
Mediafire.com

Donation:
Yandex Money: 4100110314405110
PayPal: versuswind@gmail.com

Thanks for reading!

Useful links:
Official YouTube channel
F.A.Q. (Frequently Asked Questions)

GUNSLINGER mod: MP5, MP5SD, UMP45

GUNSLINGER mod: MP5, MP5SD, UMP45

News 12 comments

Previews of MP5, MP5SD and UMP45 with all attachments. HK slap included.

GUNSLINGER mod: L85A2, inertia update

GUNSLINGER mod: L85A2, inertia update

News 10 comments

L85A2 preview with all attachments including grenade launcher, inertia update overview.

GUNSLINGER mod: SVU sniper rifle

GUNSLINGER mod: SVU sniper rifle

News 11 comments

SVU sniper rifle preview and scope compatibility list.

GUNSLINGER mod: Dragunov sniper rifle

GUNSLINGER mod: Dragunov sniper rifle

News 13 comments

Dragunov sniper rifle preview, unique TGP-V suppressor for SVD, scope compatibility list.

RSS Files
S.T.A.L.K.E.R. COP - GUNSLINGER mod BETA (07.02.2020)

S.T.A.L.K.E.R. COP - GUNSLINGER mod BETA (07.02.2020)

Demo 35 comments

GUNSLINGER Mod (build 2020/02/07) is available. How to install: Run the installer / specify a separate folder for the mod / specify the root folder of...

Comments  (0 - 10 of 917)
muaddib102
muaddib102

Hi, I have problem with reloading shotguns, they act like there no ammo in the inventory.
Those picked up with ammo shoots till they're out and that's it.
Any advice beyond reinstalation?

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_JLD
_JLD

make sure you have the right shotgun ammo selected. if you had slugs in your shotgun but only buckshot in your inventory, switch the type by pressing the switch ammo key

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Anov
Anov

When i hire Vano for going pripyat i'm dead.

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Furdokok
Furdokok

soooo if you overdose on medkits and quicksave afterwards, (and let's suppose you don't use regular big saves) you just loose your save completely, you are done for and need to start a new game? or am I missing something?

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mastermaniac
mastermaniac

From one stalker to another: don't use quicksaves. Hard saves only. Trust me on that.

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_JLD
_JLD

anyone else's game turn into a slideshow when trying to use the PDA with static lighting? no idea if it was mentioned to not use static lighting somewhere

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Guest
Guest

yep

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ElGabos22
ElGabos22

como lo instalo bien?? porque a la hora de iniciar el juego se crash

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ElGabos22
ElGabos22

hola, me pueden pasar el link del animated exoesqueleton?? porfavor
hola, me pueden pasar el link del animated exoesqueleton?? porfavor

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vorabat
vorabat

Tried to beat final quest of protecting Strelok and Military where they try to get to helicopter, and, gosh, it's impossible. Literally. I don't know how fast and you have to be, to get to cinema building and kill all Monolith soldiers before the group reaches it, because once they get there with this mod - they are all dead in seconds. Any suggestions?
As for the mod itself - i love it. I'm not a big fan of CoP, and this mod made me want to replay it till the end, that's how good it is.

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mastermaniac
mastermaniac

Use the gauss rifle, Luke. Use it judiciously. Nothing else will do in that situation, and it was given to you by the main quest for a very good reason.

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