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Post news Report RSS Opening blog- community events!

Check out our first dev. blog and find out more media and information about the project!

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Hello, Mr.sugar here!

I'm proud to release our very first dev. blog. Time have gone by and our very first media update is behind us and trust me, we were so nervous at what your reaction would be like. I can tell we are pleased to see the most of you like our work.

So, lets start about what to expect from 2010? There is a plenty of things that are going to happen. As the mod is progressing quite good at the moment and we have big progress on a daily basis, we might get into the playable stage by the end of this year! It’s awesome to see all the new stuff happening everyday, there is always something new to check out!

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There is also a few things we would like to clear our for you.

Community events
Thanks to community events, we would like to stay close to our fans and appeas your hungry for more updates and also unleash your creativity and let you contribute on the content of our mod. We have no doubts there is a lot of talented people among you, so why not to pull out some stuff for us?
Don't worry, you will not stay unrewarded! It’s not decided yet, but here is a short list of rewards you can earn if you successfully participate we will probably offer:
1) Access to the beta/ or final build of the mod earlier
2) Exclusive media along with EVERY media update
3) If the content you provide is good enough, it will appear in the game.
4) You will be credited.

Everything is in your hands. We are expecting you will share your ideas about this event right here. It would be cool, if you also vote in the poll to see if there is enough people who may be interested in participation in such a competition.

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Freelancer position
Are you a modeler or texture artist who would like to contribute on the project, but you are too busy to take a part in our team? Or you are not looking for a team, but still want to expand your own portfolio? No problem. We are pleased to announce we are offering positions on part-time basis. We are not expecting you to push out a tons of models, just do as much as you can! All the work you do for us as Freelancer may be showed in your portfolio (still, can’t be used in another projects or just released on internet) For more info, contact me (the project leader) at:<!-- e --> MR.sugar@seznam.cz<!-- e -->

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Well, we are closing the blog slowly but surely. It’s our first blog, but definitely not the last one. We are already excited about future blogs. You will learn more about the team organization, design process, model creation and much more along with "new“ screenshots and maybe even videos, we are looking forward to spam you with more and more information and media very soon, so stay tuned!


PS: We are still looking for new members to help us with the project. If you think you can hep us, check out available positions and apply!

Comments
Iman7
Iman7

Wow, thats one nice houndeye.

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Awesome_ninja
Awesome_ninja

YES! An update =) I was insanely happy until I saw "end of this year" =@ ... This kinda broke my hype in one shot =( ... But it's awesome to see some progress, we BELEIVE in you! Keep up the awesome work

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--JoKeR--
--JoKeR--

if you remind they have started from zero and a release in the end of this year is very early in my opinion

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McSug4r Author
McSug4r

The question is if we are talking about release. You know, the fact we might get into playable stage doesn't mean we have to release it. Still, there are playtests, final optimisations and bug hunting ;)

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--JoKeR--
--JoKeR--

but even this is very early

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McSug4r Author
McSug4r

Indeed, but no worries, if the game won't be ready for release, we will keep it in development longer. We want to give you some awesome remake of BS, not incomplete and buggy one ;)

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MMmaster
MMmaster

Nice, I love these "under construction" editor screenshots and architecture with dev textures.
Tracking.

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Xylemon
Xylemon

-Ignore my post-

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Gunship_Mark_II
Gunship_Mark_II

COOL COOL COOL!!! Good luck guys!

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McSug4r Author
McSug4r

Wtf, who showed you textured Houndeye?!!

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levan563
levan563

Nice new update!

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AlekZanDer
AlekZanDer

Great media as usual.

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NODsoldier
NODsoldier

Your remaking one of the best damn games back in the day and your doing pretty frickin excellent so I don't think you guys have anything to worry about on our end, superb job guys!

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211476
211476

hoping for a demo in the near future :P
something like Half Life Day One

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RustySpannerz
RustySpannerz

This is a really nice update! I look forward to the community comps. Somehing I might be able ot join in with!

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freredarme
freredarme

I hate screenshots in dev version for Mapping ! Arf :(
It is very bad if you show mapping from .vmf file of the mod.
I prefer nice screenshots from the game and not dev map.. Mr.Sugar, you are maybe a friend on modding, Its my opinion for screenshots.. Sorry. I need more from your mod ^^
If you want help about testing or others, call me.
I'm free for write lines of your mod (example : orange box version, npc_bullsquid, npc_houndeye, npc_snark, and more if you want).

Houndeye and bullsquid looking good, now you need skinner and animator ;)
Good luck.

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McSug4r Author
McSug4r

Tbh, this is not a media update, but dev.blog. We are showing not actual screenshots (for example, Houndeye and grenade are already skinned).
The reason we released such a media is that we want to give you some more insight to the mod development, more media but still not spoil the game and keep the other stuff for future media updates ;).

I don't see nothing bad about releasing such a screenshots. I find them very interesting and sometimes, it can reveal you much more that normal pictures...

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freredarme
freredarme

Ok ok. If you want help for your mod, contact me on my messenger. I'm online today ;)

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Xylemon
Xylemon

I'm more a of a dev work fan to tell you the truth. I always love seeing unfinnished work.

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cuse
cuse

ummmm....nightwolf63....there are no textures on those meshes...they are screenshots of high poly meshes taken from within z-brush.
you can see bullsquid texture in the fist media update.

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Blaze_K
Blaze_K

yeah, that's what i thought - but considering that he has both textured and non-textured models on his profile, it would be really weird if he actually mistook these for textured meshes...

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Blaze_K
Blaze_K

wrote him a message, maybe he'll clarify what he meant.
it's not cool if we had a media leak...

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