This is Guard Duty. Put your feet in the shoes of Barney Calhoun, a security guard at the Black Mesa Research Facility who has no idea that the next few hours are going to change his life forever. Re-live the exciting adventure of Blue Shift, now re-created in the award winning Source engine.

Report RSS Guard Duty Flashlight Early WIP Demo
Comments
Metaltooth
Metaltooth

Absolutely AMAZING work man

Reply Good karma Bad karma+15 votes
Ogdred
Ogdred

Dope!

Reply Good karma Bad karma+8 votes
TheRenegadist
TheRenegadist

That's badass, I just wish you could had different viewbobbing animations that aren't the same or similar to HL2's.

Reply Good karma Bad karma+3 votes
Chocolate-Helicopter
Chocolate-Helicopter

i dont think changing literally everything for the sake of it being different is necessary

Reply Good karma Bad karma+1 vote
Alberto309
Alberto309

Lovely.

Reply Good karma Bad karma+4 votes
KentuckyFriedSpy
KentuckyFriedSpy

Looks amazing, especially the animation work!

Reply Good karma Bad karma+5 votes
Vrabo
Vrabo

The testbed level design looks just like a Serious Sam level. I love it xD
The flashlight itself is handled surprisingly very well! I wonder what it'll look like for the rest of the view models but the demo is super promising! :)

Reply Good karma Bad karma+4 votes
dave_5430
dave_5430

You have pretty good diction. Ever considered doing a podcast about development?

Any chance you can add a slamfire (pump and dump) to the shotgun if you fire while reloading it after it being empty? I mean, I guess that's how it worked in vanilla half-life, but considering all the other animations have a quasi-realism feel to it, why not ask, right?

Reply Good karma Bad karma+3 votes
subliminalfear
subliminalfear

looking good !

Reply Good karma Bad karma+4 votes
SpookyTheCuteGhost Online
SpookyTheCuteGhost

neat! that would give off the players the "playing as the security guard" feeling

Reply Good karma Bad karma+5 votes
Blue199
Blue199

It's great to see you return to and expand on the original design ideas from Blue Shift, not to mention it will help set it apart from OBM and BM mechanics-wise, or at least visually. In other words, neat!

Reply Good karma Bad karma+6 votes
Dune_Jumper
Dune_Jumper

I'm glad you guys are going the Crowbar Collective route and giving everything your own awesome style.

Reply Good karma Bad karma+3 votes
ReezeTheVampire
ReezeTheVampire

This is excellent.

Reply Good karma Bad karma+4 votes
By_X_RaY
By_X_RaY

That's real nice detail.

Reply Good karma Bad karma+4 votes
LeoJFC
LeoJFC

Excellent!

Reply Good karma Bad karma+2 votes
DawnReaper
DawnReaper

I gotta say, not only is the flashlight mechanic impressive but the fact that enemy blood splatters on your hands and weapons is wonderful.

Not to mention the audio details where the weapon fire echoes when you're in the big hallway compared to the corridor is pretty amazing!

Reply Good karma Bad karma+4 votes
TheSleepingObama
TheSleepingObama

Okay so already I think the sprint animation with the glock and flashlight should be aiming the firearm downward along with the flashlight then to quickly bring it up when it's time to fire. Is that a clear explanation of what I mean?

Reply Good karma Bad karma0 votes
FrEEmAn77
FrEEmAn77

Nice work and great idea !

Reply Good karma Bad karma+3 votes
freredarme
freredarme

et suce moi lol

Reply Good karma Bad karma0 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

A quick demonstration of the very rough and early work in progress flashlight mechanic for Guard Duty.

**Everything in this video is a heavy work in progress and subject to change**

Official Forums: Tripminestudios.com

FAQ: Tripminestudios.com

Available Positions: Tripminestudios.com

Community Discord: Discord.gg

#GuardDuty #TripmineStudios #GameDev

Details
Date
By
McSug4r
Duration
Size
1920×1080
Filename
Guard_Duty_Flashlight_Early_WIP_Demo.mp4
Options
URL
Embed
Share
Feed
RSS
Report
Report