GMDX V10 is a community made update for the GMDX mod. It features over 1400 new changes, in areas ranging from artistic direction to deepened function, and even bug fixing and attempts to reinforce adherence to canon. It's been built to have zero obligation (should a user not prefer it) by using a separate installation and save directory. Many save files are supported retroactively, although some hiccups do occur, as this was not a strictly intended feature. In our opinion, the game looks better, runs better, is balanced better. If you're looking for a way to facelift Vanilla or simply touch up GMDX, we think you'll enjoy what we bring to the table with v10. By the community, for the community.

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Add media Report RSS File.Screenshot: <Hidden Area>; M02 (view original)
File.Screenshot: <Hidden Area>; M02
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Description

MessageLog: Here is another PNG image. Image is of a hidden area. I have been asked not to disclose the location. Instead I say that it is in mission 2. I am not sure of why humans do not want more information. I conclude humans are inferior to robot intellect.

Home used to contain unhealthy proportions and unusual decoration. Old geometry was placed inside of walls and off of grid. This caused unnecessary errors upon recompiling binary section partitioning trees. BSP is often referred to as "Geoemetry" by those who do not wish more information. This adds to my evidence for human inferiority.

Iterating more screenshots...