1.New single mission 15 games, and restored a large number of official unused voice dialogue. 2.Three new generals:US-Landforce General, China Flame General, GLA JunkSalvage General 3.China→General Leang USA→Ironside GLA→Mohmar"deathstrike" 4.Complete recovery of 12 general challenges 5.Add NavalArmy
Baikonur For Dr.Thrax
Ah ****... And his custom SCUD Launcher is already a headache thanks to that annoying "Early SCUD Launcher" bug on his respective challenge map. DX
Also, i've noticed that the three large new mobile missile launchers for Nuke Gen, Flame Gen and now Thrax have a very similar launcher tube (as shown in these two pics: Media.moddb.com Media.moddb.com ), the only difference is a different color for the launcher tube itself, some tidbits added to the tube itself though the propulsion looks the same for all three and differing trucks shown at the front. I understand that this may be subject to change in the future, but it's just something i've noticed is all, as i'm sure others have noticed it as well. Regardless, looking forward to the 2.5 release.
If there is a way to access the addons i could try to upload the challenge map fix for this mod.
Sadly they are not here.
Hopefully the dev will unlock it in the future. Also, have you gotten to the Land Forces/Flame Generals' Gen Challenge sequence via the currently-only way to do so yet so that you can verify what i'm saying about Thrax, Ironside and Kwai's respective challenge maps yet? I'm willing to share my two saves that start either the Land Forces/Flame General Gen Challenge mode, want me to do so or are you going to get to it on your own perhaps? Just willing to give you a hand in getting into the custom-Generals' Gen Challenge sequence.
Due to the constraints of the SAGE engine, it is impossible to crack more general entrances. Up to 12 general entrances are in challenge mode.
that's not what i am talking about. I am talking about your moddb page doesn't have addon section.
Now i realize that the file section has + symbol. Which mean other people can add some files.
Not sure if you are okay with this.
i could try to upload the campaign.ini here.
If you want to play the challenge directly without playing the vanilla and zero hour campaign first.
Yeah, when I said "unlock" I was referring to the "Addon" section of this mod page, just to clarify so thanks for saying that in my stead, Ivan. :)
Really though, the very least the dev can do is tell the people that, to go through the custom-added Flame/Land Forces Generals' Gen Challenge sequence, that they have to finish the five Continue missions first if selecting them from the "Choose your General" screen is a no-go, since I discovered it that way for the custom-added Generals after all, not sure if other people know about it except for Ivan and me, so yeah... :/
Sorry, I misunderstood
so it launches a soyuz?
As ridiculous as it sounds, i've seen it in action and that it does, albeit a miniature one. XD lol